Q:

Access Object3D Mesh Material in THREE.js r115

I am used to alter Objects3Ds Materials in the THREE.js scene graph. 
Now i switched to typescript and have some troubles accessing Mesh Materials (after creation)!
The docs and types state that there is no Object3D.material
I also dont see the .material anywhere on the Object3D during runtime! 
To make it work with Typescript - can I just to cast it to Mesh?
Or how do I access the Mesh from Object3D?

A:

The material is on the Mesh object, which is inherits Object3D.
Check the docs of Mesh here

