Q:

How to call C# method in javascript by using GeckoFX as the wrapper of XULRunner

I am using GeckoFX16 and xulrunner-16.0.2.en-US.win32 in my project.
The thing is, I want to call a C# method in javascript.
I am curious, is there a way to do this?
Just like below:
C# part:
private GeckoWebBrowser weBrowser;
    public browser()
    {
        InitializeComponent();
        Gecko.Xpcom.Initialize("xulrunner");
        weBrowser = new GeckoWebBrowser();
        weBrowser.Parent = this;
        weBrowser.Dock = DockStyle.Fill;
        weBrowser.Navigate("test.html");
    }

    public string loadData(){
        //load data from local file.
        return str;
    }

javascript part:
<script type='text/javascript'>
    var data = window.loadData();
    alert(data);
</script>

I am new in this area, I’ll appreciate if it is possible!

A:

Important update:
Currently code with event.initMessageEvent does not work because this construction has been replaced on
var event = new MessageEvent('yourEventName', { 'view': window, 'bubbles': false, 'cancelable': false, 'data': 'some data' });

A:

You can use a MessageEvent to invoke code in c#, but as far as I know you can't then return a string like you're wanting to.  One of the unit tests demonstrates how to invoke the c# code:
[Test]
public void AddEventListener_JScriptFiresEvent_ListenerIsCalledWithMessage()
{
    string payload = null;

    browser.AddMessageEventListener("callMe", ((string p) => payload = p));

    browser.LoadHtml(
        @"<!DOCTYPE html>
                     <html><head>
                     <script type='text/javascript'>
                        window.onload= function() {
                            event = document.createEvent('MessageEvent');
                            var origin = window.location.protocol + '//' + window.location.host;
                            event.initMessageEvent ('callMe', true, true, 'some data', origin, 1234, window, null);
                            document.dispatchEvent (event);
                        }
                    </script>
                    </head><body></body></html>");

    browser.NavigateFinishedNotifier.BlockUntilNavigationFinished();
    Assert.AreEqual("some data", payload);
}

I know it's awkward, but you could then use a c#-->javascript call to get data back to javascript-land. See This Question for how to do that. So your javascript would first send this message to c# land, then it would get a callback with the string value you need.
Hope that helps.

