Q:

Flutter Codemagic iOS testflight app store issue

I am trying to build and release my flutter app to the app store. I am using Codemagic to do so since I do not own a Mac machine. However, this is the error I run into every time I run a build:

error: Runner has conflicting provisioning settings. Runner is
automatically signed for development, but a conflicting code signing
identity iPhone Distribution has been manually specified. Set the code
signing identity value to "iPhone Developer" in the build settings
editor, or switch to manual signing in the Signing & Capabilities
editor. (in target 'Runner' from project 'Runner')

I've tripled checked my configurations in codemagic i.e. provided both certificates, selected release built, completed App Store Connect etc.
I am frustrated at this point and any/all help will be grateful, thank you!

A:

If anyone ever stumbles here with the same issue, the solution was to ensure that the bundle ids matched with the one on developer portal.

