Q:

How can i access a static class member?

class Point
{
  private:
    int X, Y;  
  public:
    static const Point Origin;
    static const Point OneZero;
    static const Point ZeroOne;
};

How can i acces the point Origin?

A:

for a static, write:
Point::Origin

or a more complete example: 
namespace Someplace {
int fun() {
  return Point::Origin.X;
}
}

although the qualification Point:: is not necessary when inside the class' scope -- you can simply write Origin.

