Q:

How to apply image texture and material color together?

Is it possible to apply both material color and image texture together? how?

A:

In this example the color of the cilinder is set to green, the applied devil texture has an influence below 1.0 (i.e. 0.793). The geometry normal slider controls the 3D bump effect of the texture.
In the bottom part of the influence tab you can choose the blend mode of the texture (i.e. I leaved it on the default value: "mix").

