
Countly | Mobile Application Analytics - basil
http://count.ly/
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nickpresta
Awesome demo! However, I seem to have trouble finding the "docs" section for
developers.

I see:

* <http://support.count.ly/kb/sdk-installation> (but there is nothing about how to call init(), etc).

* [http://support.count.ly/kb/web-installation/installing-count...](http://support.count.ly/kb/web-installation/installing-countly-server-v12051-to-ubuntu) (but nothing about the requirements in the event I'm not on Ubuntu and have to install from source/other packages)

Having these two things are paramount to the usage of your software.

Thanks!

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onur
We have shortage of documentation for now thats for sure. We will be providing
more documents about installation on different platforms in the coming days.
If you have any problems or questions we will be more than happy to help if
you open up a discussion from <http://support.count.ly>

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Parseco
This is really cool! Have you thought about the possibility of contacting the
gamers via SMS or USSD (for polls and feedback). When you see that they
haven't used a game for a while?...etc...? Give our Rest api beta a try!

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gorkemcetin
Yes, polls, surveys and feedbacks are in the roadmap. We are not a lot
interested in SMS/USSD since it's really under control of operators, but would
like to invest more in exchanging data using 3G/4G networks.

It's really a good idea to trigger rules when an app is not used after a
certain period of time. Will think on it :)

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Parseco
(thumbsup!) :)

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onur
It would be interesting to play with your API since Countly team is composed
of all telco professionals :)

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kenrikm
It's cool, I'm interested in trying it out.

Rethink the use of Lobster as your logo/text font a bunch of different
companies Including Codecademy and HireAry use it. So it's Generic at best.

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onur
Thanks for pointing that out. I'm pretty sure our co-founder/designer Osman
knows about this but anyways being unique is always better :)

