Suzuki TT Superbikes Walkthrough :

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Walkthrough - FAQ

TT Suberbikes for PS2 Faq by Rezeguet
Copyrighted to Rezeguet
Version 1.17
Authors Email: Legar_geomatrix@hotmail.com
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Table of Contents
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1) Legal info
2) Version history
3) Game Info
4) Introduction
5) Review
6) What should be changed in the game
7) Controls
8) Bikes
9) Game modes
10) Tips, Tricks n' Hints
11) Funny things 2 do
12) Cheats
13) Frequently Asked Questions (FAQ)
14) Update Info-Wanted
15) Blacklisted sites
16) Contact info
17) Credits
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1)Legal Info
------------
This document has been written by Rezeguet and is copyrighted to him. It is
strictly forbiden by international copyright laws to post this document to
any website or publish it in any magazine without my strict permission or
copy, sell, distribute or plagiarize in any way this document. If you want
to publish this document somewhere else then you have to mail me and ask.
Also, you're NOT permitted to link directly to this FAQ without my permission
This walkthrough is available ONLY at
www.gamefaqs.com (and gamespot due to mutual agreement)
www.neoseeker.com
www.cheatcc.com
www.Supercheats.com
If you see it at any other website please contact me the soonest possible.
This FAQ is copyright 2002-2003 Giannis Galatsanos. All rights reserved. All
copyrights mentioned in the guide belong to their respective owners.
-----------------
2)Version History
-----------------
0.46 Basic FAQ
0.50 Some general improvements. ''Update'' section added
0.52 Some more improvements
0.60 'Funny things' section added. General improvements
0.69 some improvements in the FAQ section and in the Tips section
0.77 general updates plus some updates in the FAQ section. Review section
added, plus some improvements in fttd section. A great update
0.78 Very small improvements plus the comment in the FAQ section
0.79 Only a small note in the cheats section
0.84 General improvement of the FAQ and modified due to the ntsc cheats
problem
0.92 Great general improvements, some more notes and a visual imrpovement.
Tips, Funny things 2 do, legal info, intro, bikes and changes sections have
been improved and partially renewed.
1.00 At last a temporary final version of this FAQ. All around improvements and
great visual improvements. For now, this is the last version of this FAQ and it
will not be updated, at least not until the NTsc cheats come out or I get some
email with ideas or notes about updates of this faq.
1.01 Updated only because of the blacklisted sites and a note of pablo
1.15 the FAQ section majorly updated, USA cheats OUT!
1.17 overal corrections and optimizations and a note from marco
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3)Game info
-----------
Release Schedule
European (PAL) release: 29th April 2005
American (NTSC) release: 4th August 2005
Game's Website: www.jesterinteractive.com/ttsuperbikes/
Game's Official Forum: www.jesterinteractive.com/forums/forum.asp?FORUM_ID=3
--------------
4)Introduction
--------------
In my humble opinion, this is the absolutely best motorcycle simulation game
out there, far better than all other games till now. The basic things a motor-
cycle simulation needs are excellent motorcycle physics, and this game is
surely not bad at all in that matter. Excellent graphics and many real bikes
and 6 categories plus sidecars, as well as many videos and extras, visual
improvements for your bikes and a 1 to 1 copy of the real Island of Man
racetrack (this has been checked and aproved to me by at least 5 people who
actually have been, lived, or even participated there)! What else can a gamer
ask for?:D
If you're still not convinced why it is the best game, let's take the best PS2
bike games and compare them to TT:
-MotoGP4: great graphics and fully licensed plus all world race tracks
available, but the physique engine is ridiculous, ruining the game
-MotoGP3: better physique engine but still it's nothing compared to the one
of TT. Same graphics.
-Riding Spirits: The career mode is excellent, one of the best bike game
concepts. There are supermotos and mega scooters too, plus a great career
mode. Still the graphics and the animations are ridiculous and the physique
is silly too, making the game very boring.
-Suzuki Racing: You can't be serious :P
-Midnight Club3: Ok there are some bikes but come on this isn't a bikes game.
Besides that, the physique engine is the worst of all games (excluding Suzuki
Racing game)
And besides those there is no other bikes racing simulation, and that makes TT
the best bike simulator out there. Too bad it's underrated...
--------
5)Review
--------
Ok heres a small review by me for those who intend to buy it
-Graphics 7.6/10
Good but could be better. Especially the colors of the bikes could be better
as well as the animation of the rider when falling of the bike. I am aware that
I ask too much but I have played MotoGP4 lately and compared to that one, TT
is looking quite old.
-Music 4.9/10
The worst part of the game. Only about 10 tracks which are really boring and
become really annoying after you have heard them about 100 times each.
-Gameplay: since this gameplay is far too complex I'll list some sub-categories
-Physics: 9.1/10
Absolute awesome physics. They would get 10 but there is room for improvement.
Of course compared to MotoGP4 the physics are about 3 times beter, but I will
only give it a 10 when its extremely close to reality. (Moto GP 4 would get
only about 4-5 in this section)
-Controlls: 8.3/10
Well neither better nor worse controlls than any other simulation game. The
only thing I do not like is the X (throttle) button which is...a button and not
a stick, and that means that it is quite impossible to control the throttle
like you should be able to do in a realistic bike simulation. Throttle control
means bike control.
-Track design: 10/10
Well its the Island of Man TT track 1 to 1 transfered to your screen folks!
-Variety of tracks: 7.2/10
Well, even though the whole track of TT is huge, the tracks in the game tend to
repeat over and over, not to mention the large number of times which you have
to repeat the same stage until you pass it. Frustating...
-Difficulty stars: 4.2/5, very hard
The game IS very hard no matter which difficulty you use. Of course it's even
harder when playing on expert difficulty, but still I recommend playing every
race on that difficulty setting because I believe this difficulty setting is
perfect for such a realistic racing game. Still, the game is much too difficult
as it should be, and hopefully they will make the 2nd game easier :D
-Replayability
Well I wont give any grades here because this term is not right for this
game. There are MANY challenges and you have to play all stages more then
one time so you HAVE to play the game ''through'' at least 2 times before
unlocking most things. If you want to unlock everything including Mad Sunday
you will have to play the game ''through'' at least 10 times :)
Also if you really like bikes you WILL race a track or two once in a while,
even if you have finished the game through and unlocked everything ;)
General: 8.9/10
A really fantastic game which isnt perfect but could become in the future.
Do not get this wrong, I would give Moto Gp4 a 4.5 so you can imagine
this is a great game. If you like bikes you HAVE to buy this game ;)
And once again don't get me wrong about moto gp 4, its just that it is
a really BAD bike simulation, especially if you know how bikes behave
and/or you've played TT. And I wouldn't really mind about that game if
it wouldnt be so damn popular. TT is WAY better but WAY more underrated.
That's why I compare those two games all the time, and of course prefer
TT. It is like comparing fifa 2001 with pro evolution soccer 1. The first
one was a best seller but the second one was WAY better.
------------------------------------
6)What should be changed in the game
------------------------------------
Well I actually liked almost anything! The speed, the bikes, the track, the
physics, the graphics, everything was excellent! Still there is room for
improvement. The thing I missed most was an interesting career mode, which
would make the game MUCH more interesting. For example, they could add MANY
more bikes and performance improvements as well as visual improvements
(besides the few available) which could be bought by the rider and allpied to
your own bike afterwards in your own garage, with money gained by winning
races. The graphics could be slightly better as well, and the colors of the
bikes should be more realistic. The physique engine is great but something that
annoyed me were the wheelies which caused the rider to fall down way before he
should actually fall from the bike in real life, and a general improvement of
the engine would be good. And last but not least, the mega boost modus was cool
but the physics changed dramatically making the game more an arcade racing game
than a simulation. That should be changed. And not to forget, a STUNT modus
would be absolute fantastic, where you could take some customized superbikes
and do everything you tried to do in the race mode and couldn't do, like huge
wheelies, turning stoppies and other things they do at Mad Sunday :P
And, not to forget, the lame music should be better next time as well! ;)
Oh yes, the AI should be changed as well. It is ridiculusly hard to win in most
stages. That can be really frustating.
And if you have something to add or to suggest to jester send them an email to:
ttideas@jesterinteractive.com
----------
7)Controls
----------
X- throttle
O- look backwards
^- change view
[]- rear brake
R2- front break
L2- rear brake
L1- gear down
R1- gear up
R3- auto pilot (when available)
L3- Boost/Mega boost (when available)
Left analog stick: turning-cornering (left-right), weight shift (fwd-bwd)
-------
8)Bikes
-------
125: Small bikes with relatively good braking and accelaration abillity due to
the small weight, but they do many unwanted wheelies and dont have great max
speeds (around 180km/h max)
-Honda RS125R (comes in two versions)
-Yamaha TZ 125
-Honda RS125R (Lloyds TSB)
Notes: the TSB edition is the best 125 followed by the TZ.
250: Slightly heavier bikes with better engines and good all-around performance.
Better controll more horsepower and great high speeds.
-Yamaha TZ250
-Honda RS250R
-Honda RS250R (Chris Palmer's)
Notes: Chris Palmer's bike is much better than the rest of course.
400: The slowest bikes in the game, they have a ridiculous acceleration, but
they've got a good top speed. Very easy to controll due to the low speeds.
-Kawasaki ZXR 400
-Honda VFR NC30
-Honda CBR 400RR
-Honda CBR 400RR (R. Britton's)
-Honda RVF RR NC35
-Yamaha FZR 400
Notes: You just have to love the RVF and VFR rear systems :)
Besides that, this is the only class where medium gear ratio would make
sence... (due to low acceleration)
600: Very well balanced bikes, not too much power but enough power to ride at
high speeds. They have a decent acceleration without making unwanted wheelies
normaly.
-Triumph Daytona 600 TT
-Suzuki GSXR 600 K2
-Triumph Daytona 600 TT (A. Valmoto's)
-Honda CBR 600RR
-Kawasaki ZX6R (2 editions)
-Suzuki GSXR 600 K2 (S. Harris')
-Yamaha YZF R6 03'
Notes: The R6, ZX6R and GSXR racing editions are the best. They're pretty much
the same so choose wichever you prefer.
750: Very good bikes, heavier than the 600's but more powerful too.
-Honda RVF RC45
-Kawasaki ZX7R
-Suzuki GSXR 750 K2
-Yamaha YZF R7
Notes: GSXR750 is the best one. Still, the RVF is really cool!
1000: The master class, absolute performance and excellent power/weight ratio.
Extreme top speeds and acceleration but they're very hard to control.
-Suzuki GSXR 1000 (two editions, K2, K3 and TAS)
-Aprilia RSV Mille Factory
-Benelli Tornado TRE 900
-Monster Mob 998
-Honda CBR 1000RR
-Honda VTR 1000 SP-1
-Honda VTR 1000 SP-2
-Yamaha R1 (comes in 4 editions: 03', 04', Speedfreaks, J.Griffiths)
-Kawasaki ZX10R
Notes: I really love the two Italians but they are much weaker than the rest.
The GSXR TAS is the strongest and most difficult to controll in the game.
Monster Mob IS a real bike, its the legendary Ducati 998 in a moster mob package
:D . Shane Byrne won the British Superbikes Championship with it too. (thanks
to Rob M for this info)
Honda SP-2 is one of the best bikes in the game and much better than SP-1. I
prefer choosing this one instead of the TAS because its power is much easier to
controll and use.
Sidecars : Fast bikes with sidecars which are extremely hard to maneuver.
Personally I don't like them much.
-Honda sidecar (3 editions)
-Yamaha sidecar (3 editions)
-Kawasaki sidecar (3 editions)
Notes: All 9 sidecars are exactly the same, the only thing that differs are
the graphics and colors.
------------
9)Game modes
------------
1)Arcade:
The arcade modes are:
-Alpinestars southern 100 (125->Sidecars)
-Avon Castletown Cup (125->Sidecars)
-Duke Tourist Trophy (125->Sidecars)
-Breil Time Attack (125->1000)
-Mad Sunday (only 1000's with Boost)
2)Challenge
The challenges are:
-Castrol Master Class (125->Sidecars)
-Dunlop Novice Cup (125->Sidecars)
-Southern 100 (125->Sidecars)
-Men + Motors Intermediate Trophy (125->Sidecars)
-Ohlins Castletown Road Race (125->Sidecars)
-Arai Expert Gold Cup (125->Sidecars)
-Manx GP (Ultra Lightweight, Lightweight, Junior, Senior)
-Isle of Man TT (Sidecar A+B, Ultra Lw, Production 600/1000, Junior, Senior,F1)
-Shoei Pro Match Races (6 different rider challenges)
-Bidgestone Checkpoint (6 different rider challenges)
-King of Mountain (1 race)
2Player
The stages are:
-Alpinestars southern 100 (125->Sidecars)
-Avon Castletown Cup (125->Sidecars)
-Duke Tourist Trophy (125->Sidecars)
-Mad Sunday (only 1000's with Boost-no time limit)
------------------------
10)Tips, Tricks n' Hints
------------------------
Ok since this game has got an absolute realistic physics engine, almost
everything that applies to real bike riding applies to this game as well.
With that said, lets start by setting up your bike:
-----Set up your bike before the race (and I don't mean visual improvements)
1) Always have enough gasoline. The tank empties VERY slowly (with a full
tank you could race over 1 hour in real time, that would be 2 times the
track of TT) but still don't go with 1-2 L expecting that the gasoline wont
finish. Also, more gasoline means more weight, thus slowing the decceleration
of the bike and decreasing acceleration, but since the weight of the tank
is forward, the stability is increased when breaking, and wheelies are being
avoided much easier. I suggest almost full tanks in bikes that tend to make
wheelies, and less gasoline on 400cc and 750cc bikes if the track is smaller.
***NOTE***********
Ive been noticed by pablo that ''in senior & f1 mode, one should do
3&4 laps of the circuit, but I get out of gas finishing the second lap. I try
to get to pit lane, where my team appears to do things in my bike, but they
really do nothing.
Iīve read what u wrote about to do 4 laps to the circuit with 1 tank and don't
know what is hapening to me, I can charge 21 litres in the tank and Iīve tried
to do the challenge with 3 or 4 different bikes''
Answer: It depends on with what bike you're racing with. If you race
with a 1000cc superbike than yes the gasoline will finish after 2 full laps. So,
the only thing you can do is going to the pits and waiting till the crew fixes
the bike and fills your tank. If you stay longer at the pits and move to the
right position they WILL fill up the tank.
******NOTE*******
2) Use Medium tyres or soft ones if the track is small (in challenges). That
improves braking and cornering. You could use hard tyres, but only if the
track is really HUGE like a whole TT round. Use soft tyres most times
3) If the Track's got long straights use low pressure. That improves
stability in high speeds but is bad for braking. Medium pressure is the
best option for most tracks, and high pressure is ok too.
4) Suspension should be on medium most times, or some times on soft if you
can't stay in an ideal line. You should use hard only if you are very good
and only if the road is quite straight.
5) Gear ratio should be most times on high. That improves high speed and helps
avoiding wheelies, making the control of the bike much easier. Medium and low
gear ratios are useless, except for some stages in the 400cc class with many
corners. (400cc have very low acceleration, so they can use some more acc)
-----Ok, now lets go to some basic riding tips:
6) NEVER brake while cornering, and especially NO front breaks when cornering.
***NOTE***
>-from Mark Cobles- <
You also say NEVER brake whilst in a turn. Well that's not true, I race
bikes for real and you CAN carry brake into a turn or touch the brakes in
certain circumstances in a turn. Same on TT superbikes although the game is
less forgiving than real life in this respect.
There are 2 situations where FRONT brake may be used when cornering a bike.
1. When you TRAIL the front brake into the turn. This occurs when you are
approaching a turn with too much speed and you have the front brake on while
turning into the corner. This means you are not taking the optimal line but
you are still using the front on the way into the turn.
2. Braking mid-corner. This may have to be used to avoid running into
another rider or if you have carried too much speed through the turn.
> -Author's Comment-<
If you weren't fast enough or started braking too late, you may be with some
extra speed in the corner, thus not being able to take a good line. In this
situation it is logical to keep braking in the corner till you get the right
speed to start cornering the bike. In other situations the REAR brake (NEVER
a front break) can help a bit to avoid losing traction of the rear wheel, but
only in very small and precise amounts. So you *can* do it, but assuming you
got a good line, you should *not* do it.
***END OF NOTE***
7) Never press full throttle while cornering. This will cause a high siding or
a slip of the rear wheel. You should especially avoid doing this while riding
1000ccSuperbikes. Before the corner, brake a lot, then while in the corner don't
brake or accelerate, and at the middle towards top of the corner accelerate
progressively.
But still While cornering, don't let go off the throttle. If you leave the
throttle completely while cornered you will fall.
8) When you start the race don't press the throttle fully. This will cause the
rear wheel to spin or make a wheelie (which could easilly result to a crash)
9) Wheelies are cool but avoid them as much as possible because they only make
you lose time and they can easily result to a crash. Sometimes a wheelie is
unavoidable but still try to lower the front wheel as soon as possible by
leaving the throttle and shifting weight forward until the front
wheel touches the ground
***Note from Ian Stratford about wheelies****
For the fastest start, hold full throttle, lean forward fully, and when you
start to wheelie tap the back brake to control the power to the back wheel.
This means you can get the maximum power possible down and helps smooth the
awesome power of some of the big capacity bikes. You can use this technique
when accelerating over bumps and out of slow corners to control wheelies.
*******End of Note************
This hasn't been checked out by me so I don't know if it works. Still allow
me to disagree slightly because in real life the rear brake can lower the
front wheel (by shifting the weight of the motorcycle forward) but still
you lose some time, so I'm not sure if this is the best way. Anyways, it may
be usefull so try it ;)
10) ALWAYS have the weight shifted to the front (that means keep pressing the
left analog stick constantly forward). This will avoid wheelies, help you
making good starts, increase acceleration and top speed. The Easy difficulty
setting forces the rider automatically to be constantly leaned forward.
Exception: breaking (tip6)
11)If you break, break with BOTH breaks (first whith the front and half a
second later with the rear) and shift your weight backwards so the braking
doesn't result in a stoppie (and a sure crash afterwards)
12) Never hit on walls, houses etc if you can avoid it by going slower,
braking more or turning tighter. You lose WAY too much time by hitting a
wall and falling down. Better take a slower turn than risking crashing on a
wall, especially when you're leading.
-----Now some general tips for the game
12) Watch the line of the bikes in front of you. Brake when they brake and turn
when they turn. Later on you will be able to find your own line but until then
learn from the computer opponents, they usually take the ideal line.
13) When you're leading try to close the opponents behind you so they cannot
pass you. This even includes braking later or sooner to block other bikes.
If youre nasty try breaking later when someone else is leading so you can fall
on his bike ruining his line or even crashing him.
14) Most times you will fail to succeed the challenge, but don't get angry.
Just study the track. Learn when and where you have to break and how much you
can press the throttle. If you study the track you will succeed eventually and
later on you will surely race that part of the track again, so if you have
learned how to finish that part of the track properly, later on you will find
most tracks much easier. Most challenges need about 4-5 times to be memorized
and only then they can be passed. The AI is much too good.
15) Practice a lot with your bike in single player arcade practice mode, so you
can learn how the bike feels and turns. Try different settings for your bike,
try making some wheelies and stoppies, crazy cornering and high sidings to see
how it works. This will make you better in controlling your bike.
16) If you cant get past some stages use the mega boost or boost cheat. That
way you can win almost every race easily and unlock many things (and NEVER do
the unlock cheats. Unlock everything yourself!) Auto pilot cheat sucks don't
use it! Especially if you use auto pilot with boost or mega boost u will crash
all the time... xD
--------------------
11)Funny things 2 do
--------------------
First of all ''funny'' is a subjective term. That means that some people may
think these things are not funny at all, so if you think that those things
aren't funny you are one of those people :D . Anyways here are some things you
can do if you're bored of the tiresome racing.
1)While you are not moving hold R2 and then press X. This will make a burnout.
After that you can do 2 things. Continue holding down X, pressing the left
analog right or left and releasing R2. This will make a rolling burnout. Also
you could release R2, continue pressing X and pressing first left then right
the left analog, and continue pressing left and right. This will make a rolling
sliding burnout for about 3-5 secs and then let you go straight or result in to
a fall from the bike. For better results try pressing the L3 button to enable
boost or mega boost, if you have enabled them, before doing the tricks. This
will make the burnouts much faster and funnier.
2) Make huge and long stoppies while being at 250-300km/h. This is absolute
cool.Also try making stoppies while you are 1st and just some meters away from
the finishing line. This will result to a major kick-ass finishing (only do
this when you are first with a distance of minimum 5 secs from the 2nd guy).
Also try doing a stoppie by pressing R2 until you fall down while being at
high speed and near the finishing line. This way your rider will crash and
the bike will pass the line with summersaults.
3) Whlie being still hold [] and afterwards X. This will make some very
funny things with the bike. Try doing this and pressing left or right fully,
and the bike will make a cornering of 70-80 degrees without moving! This is
absolutely cool but not realistic at all of course. Also try shifting your
weight forward-backward after you've reached 70-90km/h with this trick.
This tricks the physics engine and makes some really funny things.
4)take soft tyres and put low pressure in them. Then make a rolling burnout
for about 5 mins. This will destroy your rear tyre completely. Afterwards try
cornering or braking :D ! (you can see when your rear tyre is destroyed by
looking to the lower left of the screen where the green bike is. If the tyre
turns red it means it cant be used anymore)
5) Just try to fall as many times as you can. After a while the whole bike
turns slowly to black until it becomes spotted and afterwards pitch black.
-------------------------------
12)Cheats
-------------------------------
Like I said before, don't use cheats, it sucks. The only cheat you could use
is the boost or mega boost cheats, and only in case you cant win a race no
matter what you try. That way you'll be much faster and have better
chances to win the race.
Anyway, since I want this FAQ to be as complete as possible, I will list all
cheats here:
PAL
******************* PAL cheats ***********************************
In the main menu press R1 R2 L1 L2 R1 R2 L1 L2 and then type
SPEEDFREAKS Unlock all events (except Mad Sunday)
AUTO PILOT enable auto pilot cheat (by pressing in race R3)
BOOST enable boost in all events (L3 in race)
ENERGY enable mega-boost in all events (R3 in race)
FUNKY MOPEDS unlock all bikes
GOODIES unlock all collection book items
BONE DOME unlock all helmets
GRAVEL RASH unlock all leathers
HOOPS unlock all wheels
WINGS unlock Mad Sunday events
WORLD CHAMP unlocks everything
******************* PAL cheats ***********************************
USA
******************* USA cheats ***********************************
Load up the game and on the main menu screen press R1, R2, L1, L2, R1,
R2, L1, L2 to access the cheat keyboard.
Unlock codes (these will be saved to Memory Card (PS2) if you choose to
save your progress):
"ROCKETS" to unlock all bikes
"TIRE CITY" to unlock all wheels
"SKID LIDS" to unlock all helmets
"COLORED HIDE" to unlock all leathers
"BORN FREE" to unlock all events
"COUCH POTATO" to unlock all collection book items
"SUNDAYSUNDAY" to unlock Mad Sunday events only
Cheat Codes (these need to be entered each time you load or create a
profile):
"ROBO RIDER" to enable auto pilot cheat
Information codes:
"BINARY" to show programmer team credits
"RGB" to show artist team credits
"QUIDS IN" to show management team credits
More to come soon...
******************* USA cheats ***********************************
-----------------------------
13)Frequently Asked Questions
-----------------------------
Q)What is Isle of Man?
A)The Isle of Man is technically a country in its own right having had their
own government for the last 1000 years. It can be found in the Irish Sea,
between the UK and Ireland.
Q)Is it an real, official championship?
A) Yes it is.
The TT started in 1907, and is the biggest and best road race in the world,
but unlike other races, most of the competitors are doing it for the love of
it, and not as a career.
Q)Is this race really dangerous?
A) Yes it is a very dangerous race and there have been many injuries and
even deaths. There are many deaths at the isle of man tt, and I've been
told that there have been over 100 deaths altogether..
So you can see its quite dangerous and risky to participate there... I
guess you've noticed that too after crashing at least 100 times ''lethaly''
during the game 0.o
Its said that not even a year has gone past where someone hasnít died during
the TT, but it isnít only riders who die, sometimes spectators and marshals
are also involved in fatal accidents.
Q) Are there favorite and less favorite riders in the TT island of man race?
A) Famous bikers who are connected to the TT include Carl Fogerty who held
the lap record in the early 90ís. Barry Sheene is one of the few racers who
are disliked on the island, because of his oppinions about the championship,
that it should be banned and is too dangerous.
Q)Why isnt it banned?
A)The TT isnít a race like MotoGP because you are racing against the clock,
not against another rider. Many reviewers have not understood this which is
one reason why the reviews have not all been very good.
That is one reason. The other reason is that it is a mayor spectacle for all
passionate lovers of motorcycles. Not to forget that island of man is
practically ''living'' for and because of the TT race. It may be dangerous but
still the drivers are absolutely aware of the dangers of the race. It's their
own decision and responcibility whether they race or not.
Q) What is Mad Sunday?
A) Mad Sunday is the Sunday between the 2 weeks of the TT championship, and
its a show, not a race. People do all crazy stuff there with or without
bikes and its like a showdown between the races. In the game it's a weird mode
with 1000cc Superbikes with Nitro and traffic on the road, but there is no such
race in reality.
Comment by Dave Kingston about Mad sunday:
''Mad Sunday takes place on the Sunday between the 2 weeks (Practice & Race
Weeks)of the TT not the last, in fact a lot of people leave after the
programmed last race on Saturday, and sometimes miss it if it has had to be
postponed due to weather(like this year). Although not a race, what happens is
that the roads are closed to traffic between Ramsay Hairpin and just before
Kates Cottage (over the mountain) and the public are at liberty to go mad in
one direction, no speed limits, no fines for stunts etc.''
Q) Can you disable the time limit at Mad Sunday?
A) As far as I know this is not possible. Still, I'm not very sure about that.
Anyways, if you want to you can always play 2-player Mad Sunday, where time is
disabled. You dont even need 2 controllers to do this, just unplug and plug
the 1st controller to the second slot when you're choosing bikes. The downside
is that the screen is split, but that's the only -known- way.
---------------------
14)Update Info-Wanted
---------------------
For now, this is the last version of this FAQ and it will
not be updated, at least not until I get some email with ideas or notes about
updates of this faq.
Wanted:
Some frequently asked questions, and some info about which stages you
think are the hardest, so i can write a walkthrough about them. Also, anyone
who knows some more things about TT can feel free to mail me and inform me.
Maybe I will add a section about the TT history and some infos about the
Island of Man later.
--------------------
15)Blacklisted sites
---------------------
Blacklisted sites are sites that illegaly use this FAQ in their site. This FAQ
is COPYRIGHTED and these sites break the international copyright LAW. If you see
this faq on any other site than the allowed ones contact me the soonest possible
ALLOWED sites
www.gamefaqs.com (and gamespot)
www.neoseeker.com
www.cheatcc.com
www.Supercheats.com
NOT ALLOWED-ILLEGAL-BLACKLISTED sites
www.psxgamer.com
www.xvgn.com
Once again, this behaviour is not tolerated, and until they ask me for my
permission they HAVE TO remove it from their site. Please do not look for this
FAQ on those sites or newer versions of it. Visit one of the allowed sites to
find a proper (and, most of all, LEGAL) version of this FAQ and THEN contact me
---------------
16)Contact info
---------------
Contact me at:
Legar_geomatrix@hotmail.com
for questions, comments, feed-back, permissions or any other reason.
Still, before you contact make sure that you don't send viruses spam or
advertisements, and that you already have the last version of this FAQ.
Usually the last version is at www.Gamefaqs.com where I post it first,
and afterwards the other sites (neoseeker & cheatcenter) get the update.
(I'm not sure how fast they get the updates, but the updates could be the
posted on all sites at the same time). The FAQ is getting updated quite
often so check it out once in a while and especially before writting an
email to me.
And always say what your game version is (pal or ntsc)
----------
17)Credits
----------
-Jester Interactive for making this game and for working 3 years to develop
such a great (but sadly underrated) game
-Myself :P
-The guys from www.moto.gr/forum for teaching me so much things about
motorcycles. Cheers!
-Gamefaqs for publishing it in the first place (and all the others
publishing it afterwards, I guess)
-Thewhiteowl for helping me making this FAQ acceptable for reviewing :)
After-first-Version credits
-Rob M for correcting me in some matters like the monster mob and the gears
-Ian Strattford for his comment about the wheelies
-Dave Kingston for the info about Mad Sunday
-Sam Waller for the info about deaths in TT Championship.
-Jarrod for first noticing me about the american cheats
-Pablo for noticing me about the gasoline
-OliRhys for some good infos bout TT race and island of man
-Karma Lady (Tracy) for the insider infos
-Mark Cobles for some info on cornering and for solving the gasoline matter.