new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

Nov 11

Attacca: Goal-Directed Control under State Continuity for Long-Horizon Embodied Agents

A central capability of embodied agents is to accomplish complex objectives through sequences of interdependent tasks. Yet existing visual goal-conditioned policies underlying these agents are typically evaluated on isolated interactions where the target is already visible, and thus do not capture the conditions that arise during continuous long-horizon task execution. In such settings, each task begins from the state left by the previous one: the agent may end at a different position and orientation, the world may have been modified, and the next interaction target may lie outside the current field of view. As a result, agents relying on such policies may struggle to proceed to the next task when they cannot ground their target in the current observation. To address this challenge, we propose Attacca, a new approach that trains visual goal-conditioned policies on complete search-to-interact trajectories using goal images decoupled from the execution environment. Attacca uses context-decoupled goal sampling to pair each demonstration with a class-compatible masked goal image from another world, removing direct scene and pose correspondence. It learns dense current-view grounding through a target-mask prediction head, providing auxiliary supervision beyond action imitation. We further introduce behavioral-phase conditioning that teaches the policy to distinguish Search, Approach, and Interact stages and adapt its control as execution progresses. We evaluate Attacca on multiple short- and long-horizon embodied tasks in Minecraft. Our method achieves 39.0-47.5% clean success, improving over the strongest baseline by 1.7-2.4x. On long-horizon tasks, it attains 54%, 30%, and 28% completion, yielding up to a 7x improvement.

A Provably Efficient Sample Collection Strategy for Reinforcement Learning

One of the challenges in online reinforcement learning (RL) is that the agent needs to trade off the exploration of the environment and the exploitation of the samples to optimize its behavior. Whether we optimize for regret, sample complexity, state-space coverage or model estimation, we need to strike a different exploration-exploitation trade-off. In this paper, we propose to tackle the exploration-exploitation problem following a decoupled approach composed of: 1) An "objective-specific" algorithm that (adaptively) prescribes how many samples to collect at which states, as if it has access to a generative model (i.e., a simulator of the environment); 2) An "objective-agnostic" sample collection exploration strategy responsible for generating the prescribed samples as fast as possible. Building on recent methods for exploration in the stochastic shortest path problem, we first provide an algorithm that, given as input the number of samples b(s,a) needed in each state-action pair, requires O(B D + D^{3/2} S^2 A) time steps to collect the B=sum_{s,a} b(s,a) desired samples, in any unknown communicating MDP with S states, A actions and diameter D. Then we show how this general-purpose exploration algorithm can be paired with "objective-specific" strategies that prescribe the sample requirements to tackle a variety of settings -- e.g., model estimation, sparse reward discovery, goal-free cost-free exploration in communicating MDPs -- for which we obtain improved or novel sample complexity guarantees.

  • 4 authors
·
Jul 13, 2020

Benchmarking Egocentric Multimodal Goal Inference for Assistive Wearable Agents

There has been a surge of interest in assistive wearable agents: agents embodied in wearable form factors (e.g., smart glasses) who take assistive actions toward a user's goal/query (e.g. "Where did I leave my keys?"). In this work, we consider the important complementary problem of inferring that goal from multi-modal contextual observations. Solving this "goal inference" problem holds the promise of eliminating the effort needed to interact with such an agent. This work focuses on creating WAGIBench, a strong benchmark to measure progress in solving this problem using vision-language models (VLMs). Given the limited prior work in this area, we collected a novel dataset comprising 29 hours of multimodal data from 348 participants across 3,477 recordings, featuring ground-truth goals alongside accompanying visual, audio, digital, and longitudinal contextual observations. We validate that human performance exceeds model performance, achieving 93% multiple-choice accuracy compared with 84% for the best-performing VLM. Generative benchmark results that evaluate several families of modern vision-language models show that larger models perform significantly better on the task, yet remain far from practical usefulness, as they produce relevant goals only 55% of the time. Through a modality ablation, we show that models benefit from extra information in relevant modalities with minimal performance degradation from irrelevant modalities.

  • 13 authors
·
Oct 24, 2025

Flattening Hierarchies with Policy Bootstrapping

Offline goal-conditioned reinforcement learning (GCRL) is a promising approach for pretraining generalist policies on large datasets of reward-free trajectories, akin to the self-supervised objectives used to train foundation models for computer vision and natural language processing. However, scaling GCRL to longer horizons remains challenging due to the combination of sparse rewards and discounting, which obscures the comparative advantages of primitive actions with respect to distant goals. Hierarchical RL methods achieve strong empirical results on long-horizon goal-reaching tasks, but their reliance on modular, timescale-specific policies and subgoal generation introduces significant additional complexity and hinders scaling to high-dimensional goal spaces. In this work, we introduce an algorithm to train a flat (non-hierarchical) goal-conditioned policy by bootstrapping on subgoal-conditioned policies with advantage-weighted importance sampling. Our approach eliminates the need for a generative model over the (sub)goal space, which we find is key for scaling to high-dimensional control in large state spaces. We further show that existing hierarchical and bootstrapping-based approaches correspond to specific design choices within our derivation. Across a comprehensive suite of state- and pixel-based locomotion and manipulation benchmarks, our method matches or surpasses state-of-the-art offline GCRL algorithms and scales to complex, long-horizon tasks where prior approaches fail. Project page: https://johnlyzhou.github.io/saw/

  • 2 authors
·
May 20, 2025

Goal-Conditioned Imitation Learning using Score-based Diffusion Policies

We propose a new policy representation based on score-based diffusion models (SDMs). We apply our new policy representation in the domain of Goal-Conditioned Imitation Learning (GCIL) to learn general-purpose goal-specified policies from large uncurated datasets without rewards. Our new goal-conditioned policy architecture "BEhavior generation with ScOre-based Diffusion Policies" (BESO) leverages a generative, score-based diffusion model as its policy. BESO decouples the learning of the score model from the inference sampling process, and, hence allows for fast sampling strategies to generate goal-specified behavior in just 3 denoising steps, compared to 30+ steps of other diffusion based policies. Furthermore, BESO is highly expressive and can effectively capture multi-modality present in the solution space of the play data. Unlike previous methods such as Latent Plans or C-Bet, BESO does not rely on complex hierarchical policies or additional clustering for effective goal-conditioned behavior learning. Finally, we show how BESO can even be used to learn a goal-independent policy from play-data using classifier-free guidance. To the best of our knowledge this is the first work that a) represents a behavior policy based on such a decoupled SDM b) learns an SDM based policy in the domain of GCIL and c) provides a way to simultaneously learn a goal-dependent and a goal-independent policy from play-data. We evaluate BESO through detailed simulation and show that it consistently outperforms several state-of-the-art goal-conditioned imitation learning methods on challenging benchmarks. We additionally provide extensive ablation studies and experiments to demonstrate the effectiveness of our method for goal-conditioned behavior generation. Demonstrations and Code are available at https://intuitive-robots.github.io/beso-website/

  • 4 authors
·
Apr 5, 2023

Beyond Confidence: Adaptive and Coherent Decoding for Diffusion Language Models

Diffusion Language Models (DLMs) have recently achieved significant success due to their any-order generation capabilities. However, existing inference methods typically rely on local, immediate-step metrics such as confidence or entropy which inherently lack a more reliable perspective. This limitation frequently leads to inconsistent sampling trajectories and suboptimal generation quality. To address this, we propose Coherent Contextual Decoding (CCD), a novel inference framework built upon two core innovations. First, CCD employs a trajectory rectification mechanism that leverages historical context to enhance sequence coherence, enabling the early rejection of suboptimal paths. We demonstrate that this mechanism is theoretically equivalent to modeling the consistency of historical steps via the conditional mutual information between context and token predictions. Building on this theoretical insight, we further address the inefficiency of conventional uniform decoding budgets. Instead of rigid allocations based on diffusion steps, we introduce an adaptive sampling strategy that dynamically adjusts the unmasking budget for each step according to our consistency metric. Consequently, our method significantly improves the quality of generation trajectories while accelerating the sampling process. Empirically, our method achieves a simultaneous enhancement in both inference speed and performance across diverse benchmarks on Dream and LLaDA, delivering up to 3.48x speedup alongside 3.91% performance improvement.

  • 10 authors
·
Nov 26, 2025

ContextPilot: Teaching Agents for Proactive Context Management via Fine-grained RL

Long-horizon agentic tasks require large language models (LLMs) to iteratively retrieve, integrate, and maintain dispersed information across multi-turn interactions, but preserving all interaction histories leads to a continuously growing working context. Recent proactive context management methods allow models to edit their own working context with specialized tools, yet they still face three key limitations: (1) a limited toolset restricted to search, deletion, and summarization, with no support for global planning, long-term memory, and adaptive compression; (2) inefficient exploration that treats context management actions uniformly despite their heterogeneous impacts on final outcomes; and (3) coarse-grained credit assignment that assigns the final trajectory-level reward to all intermediate context editing actions during RL. To bridge these gaps, we introduce ContextPilot, a proactive context management framework for long-horizon agentic reasoning. Our approach systematically augments the toolset with planning, long-term memory, and soft context offloading tools. We further propose an RL method tailored for context management, which uses context and entropy variation to identify critical editing decisions for branch sampling and estimates action-level advantages from all branched trajectories that pass through the corresponding context editing action. Experiments on long-context QA and deep search tasks show that ContextPilot achieves stronger performance with a more compact working context, consistently outperforming existing baselines across various base models and benchmarks. Code is available at https://github.com/Tencent/ContextPilot.

tencent Tencent
·
Aug 27 2

DPC: Dual-Prompt Collaboration for Tuning Vision-Language Models

The Base-New Trade-off (BNT) problem universally exists during the optimization of CLIP-based prompt tuning, where continuous fine-tuning on base (target) classes leads to a simultaneous decrease of generalization ability on new (unseen) classes. Existing approaches attempt to regulate the prompt tuning process to balance BNT by appending constraints. However, imposed on the same target prompt, these constraints fail to fully avert the mutual exclusivity between the optimization directions for base and new. As a novel solution to this challenge, we propose the plug-and-play Dual-Prompt Collaboration (DPC) framework, the first that decoupling the optimization processes of base and new tasks at the prompt level. Specifically, we clone a learnable parallel prompt based on the backbone prompt, and introduce a variable Weighting-Decoupling framework to independently control the optimization directions of dual prompts specific to base or new tasks, thus avoiding the conflict in generalization. Meanwhile, we propose a Dynamic Hard Negative Optimizer, utilizing dual prompts to construct a more challenging optimization task on base classes for enhancement. For interpretability, we prove the feature channel invariance of the prompt vector during the optimization process, providing theoretical support for the Weighting-Decoupling of DPC. Extensive experiments on multiple backbones demonstrate that DPC can significantly improve base performance without introducing any external knowledge beyond the base classes, while maintaining generalization to new classes. Code is available at: https://github.com/JREion/DPC.

  • 6 authors
·
Mar 17, 2025

CoDA: A Context-Decoupled Hierarchical Agent with Reinforcement Learning

Large Language Model (LLM) agents trained with reinforcement learning (RL) show great promise for solving complex, multi-step tasks. However, their performance is often crippled by "Context Explosion", where the accumulation of long text outputs overwhelms the model's context window and leads to reasoning failures. To address this, we introduce CoDA, a Context-Decoupled hierarchical Agent, a simple but effective reinforcement learning framework that decouples high-level planning from low-level execution. It employs a single, shared LLM backbone that learns to operate in two distinct, contextually isolated roles: a high-level Planner that decomposes tasks within a concise strategic context, and a low-level Executor that handles tool interactions in an ephemeral, isolated workspace. We train this unified agent end-to-end using PECO (Planner-Executor Co-Optimization), a reinforcement learning methodology that applies a trajectory-level reward to jointly optimize both roles, fostering seamless collaboration through context-dependent policy updates. Extensive experiments demonstrate that CoDA achieves significant performance improvements over state-of-the-art baselines on complex multi-hop question-answering benchmarks, and it exhibits strong robustness in long-context scenarios, maintaining stable performance while all other baselines suffer severe degradation, thus further validating the effectiveness of our hierarchical design in mitigating context overload.

  • 10 authors
·
Dec 14, 2025

ECHO: Prune to act, trace to learn with selective turn memory in agentic RL

Long-horizon language agents must repeatedly interact with tools, accumulate evidence, and make decisions under bounded context windows. Existing context-management methods make such rollouts feasible by truncating distant history, folding past turns into summaries, or selecting compact memory states. However, these breakthroughs introduce two coupled limitations. First, as the number of turns grows, historical observations are progressively removed or collapsed into compressed states, making it harder for the policy to reuse fine-grained evidence. Second, once the original turns are no longer source-addressable, outcome-based RL loses an explicit path for aligning policy updates with the evidence that supported a successful final answer. To this end, we propose ECHO, a selective turn-memory framework that jointly addresses history collapse and traceable learning through source-indexed reconstruction. Specifically, ECHO compresses each completed environment turn into a compact memory record, reconstructs bounded policy contexts by selecting from these records, and reuses the selected source indices to route positive outcome credit to the evidence and selection actions that support successful answers. On BrowseComp-Plus, ECHO reaches 43.4% held-out accuracy, outperforming GRPO (28.9%) and the rolling-summary baseline SUPO (36.1%), while using fewer turns and lower trajectory volume than SUPO (Figure 1). Additionally, the trained policy improves zero-shot generalization across multi-objective QA, code generation, and deep information-seeking benchmarks on both dense and MoE backbones.

  • 10 authors
·
Jun 29

GD^2PO: Mitigating Multi-Reward Conflicts via Group-Dynamic reward-Decoupled Policy Optimization

As LLMs advance, post-training reinforcement learning (RL) increasingly relies on multi-dimensional rewards to cultivate comprehensive capabilities. This shift demands new algorithms capable of optimizing diverse and potentially competing objectives simultaneously. To address this, existing methods such as Group reward-Decoupled Policy Optimization (GDPO) decompose the overall score into independent reward groups, then compute the RL loss separately within each group. However, this strategy still encounters multi-reward conflicts: a single rollout can yield positive advantages on certain reward dimensions but negative ones on others, causing opposing signals to cancel each other out during aggregation, further hindering RL training efficiency. Inspired by Dynamic sAmpling Policy Optimization (DAPO), which improves RL training efficiency by filtering out ineffective rollouts with near-zero advantages, we propose Group-Dynamic reward-Decoupled Policy Optimization (GD^2PO). Specifically, GD^2PO employs a conflict-aware filtering mechanism to mask out rollouts suffering from severe reward-wise disagreement. By preventing conflicting signals from canceling each other out, this masking strategy preserves and enhances the magnitude of effective RL advantages, thereby significantly accelerating learning efficiency. Furthermore, we introduce query-level reweighting to dynamically adjust the update intensity of each query based on its overall reward consensus. Experiments on various multi-reward scenarios, including tool calling and human preference alignment, demonstrate that GD^2PO consistently and significantly outperforms existing baselines. The code is available at https://github.com/Qwen-Applications/GD2PO.

  • 14 authors
·
Jun 14 1

Improving Context-Aware Preference Modeling for Language Models

While finetuning language models from pairwise preferences has proven remarkably effective, the underspecified nature of natural language presents critical challenges. Direct preference feedback is uninterpretable, difficult to provide where multidimensional criteria may apply, and often inconsistent, either because it is based on incomplete instructions or provided by diverse principals. To address these challenges, we consider the two-step preference modeling procedure that first resolves the under-specification by selecting a context, and then evaluates preference with respect to the chosen context. We decompose reward modeling error according to these two steps, which suggests that supervising context in addition to context-specific preference may be a viable approach to aligning models with diverse human preferences. For this to work, the ability of models to evaluate context-specific preference is critical. To this end, we contribute context-conditioned preference datasets and accompanying experiments that investigate the ability of language models to evaluate context-specific preference. We use our datasets to (1) show that existing preference models benefit from, but fail to fully consider, added context, (2) finetune a context-aware reward model with context-specific performance exceeding that of GPT-4 and Llama 3 70B on tested datasets, and (3) investigate the value of context-aware preference modeling.

  • 4 authors
·
Jul 20, 2024

Nonsense Helps: Prompt Space Perturbation Broadens Reasoning Exploration

Reinforcement learning with verifiable rewards, particularly Group Relative Policy Optimization (GRPO), has significantly advanced the reasoning capabilities of Large Language Models (LLMs). However, in complex tasks, GRPO frequently suffers from the ``zero-advantage problem'': when all sampled rollouts for a query fail, the relative advantage collapses to zero. Consequently, the model loses effective training signals for these questions, wasting the training data and computational budget. While simply increasing the sampling budget for these questions is a common remedy, the static sampling policy inherently constrains reasoning exploration, limiting the success rate. In this paper, we propose Lorem Perturbation for Exploration (LoPE), a simple yet effective training framework to break this exploration bottleneck. We posit that task-irrelevant prompt-space perturbations can shift the model's output distribution enough to unlock orthogonal reasoning pathways for hard questions. Specifically, LoPE prepends sequences stochastically assembled from Lorem Ipsum vocabulary (a pseudo-Latin placeholder text) to the prompts before resampling. Experiments across 1.7B, 4B, and 7B models demonstrate that LoPE significantly outperforms resampling with the original prompts. Further analysis reveals that other Latin-based random sequences with low perplexity are also effective perturbations. Our results establish LoPE as a strong baseline for broadening exploration in LLM reinforcement learning.

  • 6 authors
·
May 6 3

Tree-Planner: Efficient Close-loop Task Planning with Large Language Models

This paper studies close-loop task planning, which refers to the process of generating a sequence of skills (a plan) to accomplish a specific goal while adapting the plan based on real-time observations. Recently, prompting Large Language Models (LLMs) to generate actions iteratively has become a prevalent paradigm due to its superior performance and user-friendliness. However, this paradigm is plagued by two inefficiencies: high token consumption and redundant error correction, both of which hinder its scalability for large-scale testing and applications. To address these issues, we propose Tree-Planner, which reframes task planning with LLMs into three distinct phases: plan sampling, action tree construction, and grounded deciding. Tree-Planner starts by using an LLM to sample a set of potential plans before execution, followed by the aggregation of them to form an action tree. Finally, the LLM performs a top-down decision-making process on the tree, taking into account real-time environmental information. Experiments show that Tree-Planner achieves state-of-the-art performance while maintaining high efficiency. By decomposing LLM queries into a single plan-sampling call and multiple grounded-deciding calls, a considerable part of the prompt are less likely to be repeatedly consumed. As a result, token consumption is reduced by 92.2% compared to the previously best-performing model. Additionally, by enabling backtracking on the action tree as needed, the correction process becomes more flexible, leading to a 40.5% decrease in error corrections. Project page: https://tree-planner.github.io/

  • 10 authors
·
Oct 12, 2023

HIQL: Offline Goal-Conditioned RL with Latent States as Actions

Unsupervised pre-training has recently become the bedrock for computer vision and natural language processing. In reinforcement learning (RL), goal-conditioned RL can potentially provide an analogous self-supervised approach for making use of large quantities of unlabeled (reward-free) data. However, building effective algorithms for goal-conditioned RL that can learn directly from diverse offline data is challenging, because it is hard to accurately estimate the exact value function for faraway goals. Nonetheless, goal-reaching problems exhibit structure, such that reaching distant goals entails first passing through closer subgoals. This structure can be very useful, as assessing the quality of actions for nearby goals is typically easier than for more distant goals. Based on this idea, we propose a hierarchical algorithm for goal-conditioned RL from offline data. Using one action-free value function, we learn two policies that allow us to exploit this structure: a high-level policy that treats states as actions and predicts (a latent representation of) a subgoal and a low-level policy that predicts the action for reaching this subgoal. Through analysis and didactic examples, we show how this hierarchical decomposition makes our method robust to noise in the estimated value function. We then apply our method to offline goal-reaching benchmarks, showing that our method can solve long-horizon tasks that stymie prior methods, can scale to high-dimensional image observations, and can readily make use of action-free data. Our code is available at https://seohong.me/projects/hiql/

  • 4 authors
·
Mar 9, 2024

IterSynth: Rethinking Deep Search Agents via Role-Decoupled Iterative Synthesis

Deep search requires LLM agents to decompose complex queries, search for evidence, and synthesize grounded answers, yet existing ReAct-style agents suffer from two limitations: role coupling, where one policy must handle planning, evidence use, and synthesis; and context accumulation, where growing search histories introduce noise and obscure useful information. To address these issues, we propose IterSynth, a role-decoupled and summary-based paradigm that alternates between a Planner for identifying information needs and a Synthesizer for integrating evidence into an evolving summary state. This design separates planning from synthesis while using the summary as the persistent state of search, reducing both capability coupling and context noise. To train IterSynth effectively, we further introduce Role-Decoupled Policy Optimization (RDPO) for reinforcement learning, which combines terminal outcome rewards with turn-level rubric evaluations and computes role-specific advantages for more precise credit assignment. Experiments on five long-horizon deep-search benchmarks such as BrowseComp and Xbench-DS show that IterSynth-8B achieves an average score of 50.7, surpassing the strongest prior leq8B agent by +4.2\%. Moreover, IterSynth serves as a model-agnostic prompting paradigm, delivering substantial zero-shot gains over ReAct and similar prompting paradigms on frontier proprietary models.

ZJU-REAL REAL Lab
·
Sep 23 2

Trajectory-Informed Memory Generation for Self-Improving Agent Systems

LLM-powered agents face a persistent challenge: learning from their execution experiences to improve future performance. While agents can successfully complete many tasks, they often repeat inefficient patterns, fail to recover from similar errors, and miss opportunities to apply successful strategies from past executions. We present a novel framework for automatically extracting actionable learnings from agent execution trajectories and utilizing them to improve future performance through contextual memory retrieval. Our approach comprises four components: (1) a Trajectory Intelligence Extractor that performs semantic analysis of agent reasoning patterns, (2) a Decision Attribution Analyzer that identifies which decisions and reasoning steps led to failures, recoveries, or inefficiencies, (3) a Contextual Learning Generator that produces three types of guidance -- strategy tips from successful patterns, recovery tips from failure handling, and optimization tips from inefficient but successful executions, and (4) an Adaptive Memory Retrieval System that injects relevant learnings into agent prompts based on multi-dimensional similarity. Unlike existing memory systems that store generic conversational facts, our framework understands execution patterns, extracts structured learnings with provenance, and retrieves guidance tailored to specific task contexts. Evaluation on the AppWorld benchmark demonstrates consistent improvements, with up to 14.3 percentage point gains in scenario goal completion on held-out tasks and particularly strong benefits on complex tasks (28.5~pp scenario goal improvement, a 149\% relative increase).

  • 7 authors
·
Mar 11

Model Predictive Task Sampling for Efficient and Robust Adaptation

Foundation models have revolutionized general-purpose problem-solving, offering rapid task adaptation through pretraining, meta-training, and finetuning. Recent crucial advances in these paradigms reveal the importance of challenging task prioritized sampling to enhance adaptation robustness under distribution shifts. However, ranking task difficulties over iteration as a preliminary step typically requires exhaustive task evaluation, which is practically unaffordable in computation and data-annotation. This study provides a novel perspective to illuminate the possibility of leveraging the dual importance of adaptation robustness and learning efficiency, particularly in scenarios where task evaluation is risky or costly, such as iterative agent-environment interactions for robotic policy evaluation or computationally intensive inference steps for finetuning foundation models. Firstly, we introduce Model Predictive Task Sampling (MPTS), a framework that bridges the task space and adaptation risk landscape, providing a theoretical foundation for robust active task sampling. MPTS employs a generative model to characterize the episodic optimization process and predicts task-specific adaptation risk via posterior inference. The resulting risk learner amortizes the costly evaluation of task adaptation performance and provably approximates task difficulty rankings. MPTS seamlessly integrates into zero-shot, few-shot, and supervised finetuning settings. Empirically, we conduct extensive experiments in pattern recognition using foundation models and sequential decision-making. Our results demonstrate that MPTS significantly enhances adaptation robustness for tail or out-of-distribution (OOD) tasks and improves learning efficiency compared to state-of-the-art (SOTA) methods. The code is available at the project site https://github.com/thu-rllab/MPTS.

  • 7 authors
·
Jan 19, 2025

AnyGoal: On World Model Generalization Beyond Expert Rollouts

The goal of a world model is to capture the dynamics of an environment. This has the great appeal that it allows agents to plan and simulate a course of actions with the help of a world model. For these uses to be reliable, however, the learned dynamics must behave well beyond the specific state-action combinations observed in expert rollouts. Despite this, the relationship between data coverage, dynamics generalization, and downstream planning performance remains underexplored. We study this relationship through the lens of compositional generalization: can a world model recombine familiar state and action factors into valid dynamics? To answer this, we introduce AnyGoal, a benchmark of goal-shifted task variants built from widely used world-model environments, together with an open-source library. Each task is designed to be within reach of a world model that has learned the underlying dynamics: individual state factors and actions remain within their training support, but their combinations are underrepresented in expert trajectories. Across multiple environments and world model families, we find that current models consistently exhibit failures under these recombinations. By examining dynamics and representation failures across model families, interaction regimes, and evaluation metrics, we study where current world models generalize and where challenges remain for goal-shifted prediction and planning. Together, this framework, benchmark, and analysis provide a basis for evaluating progress toward world models that generalize to new planning tasks.

Continuous Chain of Thought Enables Parallel Exploration and Reasoning

Current language models generate chain-of-thought traces by autoregressively sampling tokens from a finite vocabulary. While this discrete sampling has achieved remarkable success, conducting chain-of-thought with continuously-valued tokens (CoT2) offers a richer and more expressive alternative. Our work examines the benefits of CoT2 through logical reasoning tasks that inherently require search capabilities and provide optimization and exploration methods for CoT2. Theoretically, we show that CoT2 allows the model to track multiple traces in parallel and quantify its benefits for inference efficiency. Notably, one layer transformer equipped with CoT2 can provably solve the combinatorial "subset sum problem" given sufficient embedding dimension. These insights lead to a novel and effective supervision strategy where we match the softmax outputs to the empirical token distributions of a set of target traces. Complementing this, we introduce sampling strategies that unlock policy optimization and self-improvement for CoT2. Our first strategy samples and composes K discrete tokens at each decoding step to control the level of parallelism, and reduces to standard CoT when K=1. Our second strategy relies on continuous exploration over the probability simplex. Experiments confirm that policy optimization with CoT2 indeed improves the performance of the model beyond its initial discrete or continuous supervision.

  • 6 authors
·
May 29, 2025

SoLoPO: Unlocking Long-Context Capabilities in LLMs via Short-to-Long Preference Optimization

Despite advances in pretraining with extended context lengths, large language models (LLMs) still face challenges in effectively utilizing real-world long-context information, primarily due to insufficient long-context alignment caused by data quality issues, training inefficiencies, and the lack of well-designed optimization objectives. To address these limitations, we propose a framework named Short-to-Long Preference Optimization (SoLoPO), decoupling long-context preference optimization (PO) into two components: short-context PO and short-to-long reward alignment (SoLo-RA), supported by both theoretical and empirical evidence. Specifically, short-context PO leverages preference pairs sampled from short contexts to enhance the model's contextual knowledge utilization ability. Meanwhile, SoLo-RA explicitly encourages reward score consistency utilization for the responses when conditioned on both short and long contexts that contain identical task-relevant information. This facilitates transferring the model's ability to handle short contexts into long-context scenarios. SoLoPO is compatible with mainstream preference optimization algorithms, while substantially improving the efficiency of data construction and training processes. Experimental results show that SoLoPO enhances all these algorithms with respect to stronger length and domain generalization abilities across various long-context benchmarks, while achieving notable improvements in both computational and memory efficiency.

  • 11 authors
·
May 16, 2025

Finetuning with Sampling: SFT Learns Better Than You Think

Introducing new capabilities to frontier models has long been the goal of posttraining, which predominantly employs supervised finetuning (SFT) and reinforcement learning (RL) to this end. Conventional wisdom dictates that RL enables strong generalization on new tasks without losing existing capabilities, while SFT is prone to weak generalization and catastrophic forgetting. At the same time, SFT can learn from off-policy expert data, whereas RL must rely on a model's ability to find successful trajectories with repeated sampling. In our work, we seek to leverage the strength of on-policy learning while utilizing the privileged information contained in off-policy data. However, rather than modifying the learning objective to accommodate this data, we instead tailor the data distribution to better suit the learner. We introduce a Markov chain Monte Carlo (MCMC) sampling algorithm that progressively transforms off-policy traces to be more on-policy given a reference model for finetuning. Across tasks like scientific skill acquisition, mathematical reasoning, and open-ended expertise, our sampling algorithm enables SFT to rival prevailing posttraining techniques, often generalizing better and forgetting less than strong on-policy baselines. In addition, the resulting finetuned models exhibit strong distributional performance and are capable of learning beyond sharpening the base model distribution. At a higher level, our approach presents sampling as a model-native operator that shapes data for learnability, offering broader utility as a general-purpose primitive throughout the posttraining stack.

  • 3 authors
·
Sep 30

IterResearch: Rethinking Long-Horizon Agents via Markovian State Reconstruction

Recent advances in deep-research agents have shown promise for autonomous knowledge construction through dynamic reasoning over external sources. However, existing approaches rely on a mono-contextual paradigm that accumulates all information in a single, expanding context window, leading to context suffocation and noise contamination that limit their effectiveness on long-horizon tasks. We introduce IterResearch, a novel iterative deep-research paradigm that reformulates long-horizon research as a Markov Decision Process with strategic workspace reconstruction. By maintaining an evolving report as memory and periodically synthesizing insights, our approach preserves consistent reasoning capacity across arbitrary exploration depths. We further develop Efficiency-Aware Policy Optimization (EAPO), a reinforcement learning framework that incentivizes efficient exploration through geometric reward discounting and enables stable distributed training via adaptive downsampling. Extensive experiments demonstrate that IterResearch achieves substantial improvements over existing open-source agents with average +14.5pp across six benchmarks and narrows the gap with frontier proprietary systems. Remarkably, our paradigm exhibits unprecedented interaction scaling, extending to 2048 interactions with dramatic performance gains (from 3.5\% to 42.5\%), and serves as an effective prompting strategy, improving frontier models by up to 19.2pp over ReAct on long-horizon tasks. These findings position IterResearch as a versatile solution for long-horizon reasoning, effective both as a trained agent and as a prompting paradigm for frontier models.

  • 16 authors
·
Nov 10, 2025 11

RLVR without Ineffective Samples: Group Prioritized Off-Policy Optimization for LLM Reasoning

Reinforcement learning with verifiable rewards (RLVR) has emerged as a powerful paradigm for enhancing the reasoning capabilities of large language models (LLMs). However, its effectiveness is substantially hindered by the prevalence of ineffective training data: many sampled prompts yield response groups that are either entirely correct or entirely incorrect, resulting in zero-variance rewards and limited learning signals. Recent state-of-the-art methods address this issue through extensive LLM rollouts to filter ineffective samples, but at the cost of considerable computational overhead. Alternative approaches, including predictive sampling and trajectory replay, aim to improve data efficiency but often remain insufficient and may introduce additional issues such as systematic bias or suboptimal constraints. To address these limitations, we propose Group Prioritized Off-Policy Optimization (POPO), a simple yet effective framework that fully exploits effective training batches without additional rollout overhead. POPO comprises two key components: prioritized group replay and decoupled off-policy optimization. The former replaces ineffective on-policy groups with effective off-policy groups via a recency-based replay mechanism that jointly considers sample quality and the degree of off-policiness. To further mitigate the off-policy gap, POPO employs decoupled importance sampling to correct off-policy bias while maintaining stable policy updates under consistent trust-region constraints. Empirical evaluations across diverse reasoning tasks, including mathematics, planning, and visual geometry, demonstrate that POPO substantially accelerates RL finetuning and achieves strong reasoning performance with significantly fewer rollouts.

  • 5 authors
·
May 30

V-CAGE: Context-Aware Generation and Verification for Scalable Long-Horizon Embodied Tasks

Learning long-horizon embodied behaviors from synthetic data remains challenging because generated scenes are often physically implausible, language-driven programs frequently "succeed" without satisfying task semantics, and high-level instructions require grounding into executable action sequences. To address these limitations, we introduce V-CAGE, a closed-loop framework for generating robust, semantically aligned manipulation datasets at scale. First, we propose a context-aware instantiation mechanism that enforces geometric consistency during scene synthesis. By dynamically maintaining a map of prohibited spatial areas as objects are placed, our system prevents interpenetration and ensures reachable, conflict-free configurations in cluttered environments. Second, to bridge the gap between abstract intent and low-level control, we employ a hierarchical instruction decomposition module. This decomposes high-level goals (e.g., "get ready for work") into compositional action primitives, facilitating coherent long-horizon planning. Crucially, we enforce semantic correctness through a VLM-based verification loop. Acting as a visual critic, the VLM performs rigorous rejection sampling after each subtask, filtering out "silent failures" where code executes but fails to achieve the visual goal. Experiments demonstrate that V-CAGE yields datasets with superior physical and semantic fidelity, significantly boosting the success rate and generalization of downstream policies compared to non-verified baselines.

  • 3 authors
·
Jan 20

SearchSwarm: Towards Delegation Intelligence in Agentic LLMs for Long-Horizon Deep Research

Large language models are increasingly expected to handle complex, long-horizon real-world tasks whose context demands can grow without bound, yet model context windows remain inherently finite. Recent work explores a paradigm where a main agent decomposes tasks and dispatches subtasks to subagents, which execute and return only summarized results, conserving the main agent's context budget. However, performing this well requires delegation intelligence: the ability to decompose complex tasks, determine when and what to delegate, and integrate returned results into the ongoing workflow. Training data for this capability is scarce in naturally occurring text, and to our knowledge, how to synthesize such data and train models to acquire this capability remains largely unexplored in the open-source community. To bridge this gap, we present a preliminary exploration targeting deep research, a representative long-horizon agent task. Specifically, we design a harness that guides the model toward high-quality task decomposition and delegation, while constraining subagents to return results properly to support the main agent's workflow. The harness-guided trajectories naturally encode correct delegation decisions, which we use as supervised fine-tuning data to internalize delegation intelligence into model weights. Our resulting model, SearchSwarm-30B-A3B, achieves 68.1 on BrowseComp and 73.3 on BrowseComp-ZH, the best results among all models of comparable scale. We will release our harness, model weights, and training data to facilitate future research.

SearchSwarm SearchSwarm
·
Jun 7 3

MInTRL: Off-policy Intervention can boost On-policy RL

Reinforcement learning with verifiable rewards is typically performed on-policy, keeping training data close to the current policy but limiting learning to trajectories that the policy can discover itself. Off-policy methods such as supervised fine-tuning, on the other hand, can leverage external knowledge beyond the base model's capabilities, but may suffer from large distribution shift. The key challenge is thus to expand exploration without sacrificing learnability. In this work, we introduce Minimal Intervention Reinforcement Learning (MInTRL), which expands the exploration frontier through sparse, local interventions in otherwise on-policy rollouts. During generation, a judge-intervention policy periodically reviews the current policy's output, replaces erroneous suffixes with short corrections, and immediately returns control to the policy. During training, MInTRL adopts a sequence-level advantage-regression objective that eliminates the need for importance sampling. We show that sparse, local interventions can substantially improve coverage beyond finite-budget on-policy sampling while preserving the overall on-policy nature of the resulting trajectories. Across math and code benchmarks, MInTRL consistently outperforms standard on-policy and off-policy baselines. Ablations show that MInTRL remains effective with self-intervention and across different judge policies, while performance peaks at moderate intervention intensity, highlighting the importance of intervening minimally. These results establish minimal intervention as an effective paradigm for enhancing on-policy RL.

amazon Amazon
·
Sep 10 2

Predicted Futures Are Not Enough: Learning Executable Goals for Robot Manipulation

Generative world models provide rich predictions of how manipulation scenes may evolve toward task objectives, yet those futures do not directly expose the compact task variables required by control. When training supervises future prediction alone, terminal goal accuracy is not an explicit learning objective, even when geometric recovery is available. We present Entity-Level Goal Readout, a learned prediction-to-execution interface that makes the executable terminal goal an explicit output of a 3D trace world model. It combines object-centric pose prediction with translation grounded in observed depth to produce a compact goal in SE(3). A shared Pose-Native Executor consumes this fixed goal with online object-pose feedback for closed-loop control without rerunning the world model. Across five manipulation tasks, the pipeline achieves a mean success rate of 79.69%. Goal diagnostics directly measure terminal goal accuracy, while controlled translation perturbations characterize how execution degrades under goal error. Zero-shot deployment on a Franka arm achieves 73.33% success on nominal StackCube, 66.67% with distractors, and 75.00% on PickPlate with a target unseen during policy training. These results support treating the prediction-to-execution interface as an explicit learned component of world-model planning rather than incidental post-processing in the control pipeline itself. Project page: https://claire0730.github.io/executable-goals/

  • 6 authors
·
Oct 6

GoViG: Goal-Conditioned Visual Navigation Instruction Generation

We introduce Goal-Conditioned Visual Navigation Instruction Generation (GoViG), a new task that aims to autonomously generate precise and contextually coherent navigation instructions solely from egocentric visual observations of initial and goal states. Unlike conventional approaches that rely on structured inputs such as semantic annotations or environmental maps, GoViG exclusively leverages raw egocentric visual data, substantially improving its adaptability to unseen and unstructured environments. Our method addresses this task by decomposing it into two interconnected subtasks: (1) visual forecasting, which predicts intermediate visual states bridging the initial and goal views; and (2) instruction generation, which synthesizes linguistically coherent instructions grounded in both observed and anticipated visuals. These subtasks are integrated within an autoregressive multimodal large language model trained with tailored objectives to ensure spatial accuracy and linguistic clarity. Furthermore, we introduce two complementary multimodal reasoning strategies, one-pass and interleaved reasoning, to mimic incremental human cognitive processes during navigation. To evaluate our method, we propose the R2R-Goal dataset, combining diverse synthetic and real-world trajectories. Empirical results demonstrate significant improvements over state-of-the-art methods, achieving superior BLEU-4 and CIDEr scores along with robust cross-domain generalization.

  • 8 authors
·
Aug 13, 2025

Sharpening Tax in Post-Training

An emerging hypothesis about reinforcement learning (RL) post-training of large language models (LLMs) is that it merely sharpens existing behaviors of a base model, improving single-shot accuracy at the cost of solution coverage. Although this trade-off has been observed in math and coding tasks, it need not extend to agentic tasks, where multi-turn tool use and interaction may require capabilities newly acquired during post-training. Our surprising finding is that pre-trained LLMs, equipped with a light inference harness, can serve as capable agents. Despite far lower accuracy (pass@1), they often surpass their post-trained counterparts in solution coverage (pass@K) given a sufficient test-time budget. We further analyze the underlying mechanism and show that post-training pushes tasks toward two extremes, always solved or never solved, and thereby improves sampling efficiency and consistency at the cost of solution coverage. To measure this cost, we propose Sharpening Tax, a diagnostic metric that quantifies the loss in test-time scalability after post-training. Across 14 base/post-trained model pairs from four families and three agentic benchmarks (42 cases in total), the tax is prevalent in most settings, can be estimated from a few rollouts, and correlates well with other metrics. Finally, we present posterior-tempered group sampling (PTGS), a simple plug-and-play Bayesian sampler that adapts the sampling temperature per prompt to its estimated difficulty. Applied during RL training in two agentic environments, PTGS pays a smaller tax than the fixed-temperature baseline, solving more tasks under repeated sampling while also improving single-shot accuracy.

meta Meta
·
Sep 30 2

Learning More with Less: A Dynamic Dual-Level Down-Sampling Framework for Efficient Policy Optimization

Critic-free methods like GRPO reduce memory demands by estimating advantages from multiple rollouts but tend to converge slowly, as critical learning signals are diluted by an abundance of uninformative samples and tokens. To tackle this challenge, we propose the Dynamic Dual-Level Down-Sampling (D^3S) framework that prioritizes the most informative samples and tokens across groups to improve the efficient of policy optimization. D^3S operates along two levels: (1) the sample-level, which selects a subset of rollouts to maximize advantage variance (Var(A)). We theoretically proven that this selection is positively correlated with the upper bound of the policy gradient norms, yielding higher policy gradients. (2) the token-level, which prioritizes tokens with a high product of advantage magnitude and policy entropy (|A_{i,t}|times H_{i,t}), focusing updates on tokens where the policy is both uncertain and impactful. Moreover, to prevent overfitting to high-signal data, D^3S employs a dynamic down-sampling schedule inspired by curriculum learning. This schedule starts with aggressive down-sampling to accelerate early learning and gradually relaxes to promote robust generalization. Extensive experiments on Qwen2.5 and Llama3.1 demonstrate that integrating D^3S into advanced RL algorithms achieves state-of-the-art performance and generalization while requiring fewer samples and tokens across diverse reasoning benchmarks. Our code is added in the supplementary materials and will be made publicly available.

  • 8 authors
·
Sep 26, 2025

Truncated Step-Level Sampling with Process Rewards for Retrieval-Augmented Reasoning

Training large language models to reason with search engines via reinforcement learning is hindered by a fundamental credit assignment problem: existing methods such as Search-R1 provide only a sparse outcome reward after an entire multi-step trajectory, making it infeasible to attribute success or failure to individual reasoning and retrieval decisions. Process-reward methods like StepSearch alleviate this by introducing step-level supervision, but rely on heuristic rewards such as TF-IDF overlap with gold documents, and still sample k complete trajectories per example, retaining high gradient variance. We propose SLATE, a framework built on two complementary ideas: (1) truncated step-level sampling, which generates k trajectories that share a common prefix and differ only at the next step, and (2) dense LLM-as-judge rewards, which replace heuristic scoring with a capable LLM evaluator that assesses the quality of each reasoning step, search query, and answer, providing richer and more reliable supervision. We theoretically prove that under the same dense reward structure, truncated sampling reduces the variance of advantage estimates by up to a factor of T compared to full-trajectory sampling for T-step trajectories, yielding lower-variance, better-targeted policy gradients. Experiments on seven QA benchmarks confirm that SLATE consistently outperforms both sparse-reward and process-reward baselines, with the largest gains on harder multi-hop tasks and smaller models.

The Context Gathering Decision Process: A POMDP Framework for Agentic Search

Large Language Model (LLM) agents are deployed in complex environments -- such as massive codebases, enterprise databases, and conversational histories -- where the relevant state far exceeds their context windows. To navigate these spaces, an agent must iteratively explore the environment to find relevant information. However, without explicit infrastructure, an agent's working memory can degrade into lossy representations of the search state, resulting in redundant work (e.g. repetitive looping) and premature stopping. In this work, we formalize this challenge as the Context Gathering Decision Process (CGDP), a specialized Partially Observable Markov Decision Process, where an agent's objective is to adaptively refine its belief state to isolate the necessary information for a task. We model an LLM's behavior as approximate Thompson Sampling within this CGDP, and introduce a predicate-based method that decomposes an LLM's implicit search into explicit and modular operations. We then derive two plug-and-play interventions for iterative LLM agents: a persistent, predicate-based belief state that bounds context while preserving multi-hop reasoning, and a programmatic exhaustion gate that halts unproductive search without premature stopping. Across four methods and three question-answering domains, we empirically validate that replacing an LLM's implicit state with our CGDP-motivated belief state improves multi-hop reasoning by up to 11.4%; while the modular programmatic exhaustion detection saves up to 39% of tokens without any degradation in agent performance. Ultimately, we argue that framing the LLM agent loop as a CGDP can guide the design of modular, non-interfering improvements to agentic search harnesses.

  • 3 authors
·
May 6

Drift No More? Context Equilibria in Multi-Turn LLM Interactions

Large Language Models (LLMs) excel at single-turn tasks such as instruction following and summarization, yet real-world deployments require sustained multi-turn interactions where user goals and conversational context persist and evolve. A recurring challenge in this setting is context drift: the gradual divergence of a model's outputs from goal-consistent behavior across turns. Unlike single-turn errors, drift unfolds temporally and is poorly captured by static evaluation metrics. In this work, we present a study of context drift in multi-turn interactions and propose a simple dynamical framework to interpret its behavior. We formalize drift as the turn-wise KL divergence between the token-level predictive distributions of the test model and a goal-consistent reference model, and propose a recurrence model that interprets its evolution as a bounded stochastic process with restoring forces and controllable interventions. We instantiate this framework in both synthetic long-horizon rewriting tasks and realistic user-agent simulations such as in tau-Bench, measuring drift for several open-weight LLMs that are used as user simulators. Our experiments consistently reveal stable, noise-limited equilibria rather than runaway degradation, and demonstrate that simple reminder interventions reliably reduce divergence in line with theoretical predictions. Together, these results suggest that multi-turn drift can be understood as a controllable equilibrium phenomenon rather than as inevitable decay, providing a foundation for studying and mitigating context drift in extended interactions.

  • 6 authors
·
Oct 9, 2025

UniGoal: Towards Universal Zero-shot Goal-oriented Navigation

In this paper, we propose a general framework for universal zero-shot goal-oriented navigation. Existing zero-shot methods build inference framework upon large language models (LLM) for specific tasks, which differs a lot in overall pipeline and fails to generalize across different types of goal. Towards the aim of universal zero-shot navigation, we propose a uniform graph representation to unify different goals, including object category, instance image and text description. We also convert the observation of agent into an online maintained scene graph. With this consistent scene and goal representation, we preserve most structural information compared with pure text and are able to leverage LLM for explicit graph-based reasoning. Specifically, we conduct graph matching between the scene graph and goal graph at each time instant and propose different strategies to generate long-term goal of exploration according to different matching states. The agent first iteratively searches subgraph of goal when zero-matched. With partial matching, the agent then utilizes coordinate projection and anchor pair alignment to infer the goal location. Finally scene graph correction and goal verification are applied for perfect matching. We also present a blacklist mechanism to enable robust switch between stages. Extensive experiments on several benchmarks show that our UniGoal achieves state-of-the-art zero-shot performance on three studied navigation tasks with a single model, even outperforming task-specific zero-shot methods and supervised universal methods.

  • 6 authors
·
Mar 13, 2025 2

Iterative Tool Usage Exploration for Multimodal Agents via Step-wise Preference Tuning

Multimodal agents, which integrate a controller e.g., a vision language model) with external tools, have demonstrated remarkable capabilities in tackling complex multimodal tasks. Existing approaches for training these agents, both supervised fine-tuning and reinforcement learning, depend on extensive human-annotated task-answer pairs and tool trajectories. However, for complex multimodal tasks, such annotations are prohibitively expensive or impractical to obtain. In this paper, we propose an iterative tool usage exploration method for multimodal agents without any pre-collected data, namely SPORT, via step-wise preference optimization to refine the trajectories of tool usage. Our method enables multimodal agents to autonomously discover effective tool usage strategies through self-exploration and optimization, eliminating the bottleneck of human annotation. SPORT has four iterative components: task synthesis, step sampling, step verification, and preference tuning. We first synthesize multimodal tasks using language models. Then, we introduce a novel trajectory exploration scheme, where step sampling and step verification are executed alternately to solve synthesized tasks. In step sampling, the agent tries different tools and obtains corresponding results. In step verification, we employ a verifier to provide AI feedback to construct step-wise preference data. The data is subsequently used to update the controller for tool usage through preference tuning, producing a SPORT agent. By interacting with real environments, the SPORT agent gradually evolves into a more refined and capable system. Evaluation in the GTA and GAIA benchmarks shows that the SPORT agent achieves 6.41% and 3.64% improvements, underscoring the generalization and effectiveness introduced by our method. The project page is https://SPORT-Agents.github.io.

  • 11 authors
·
Apr 30, 2025

ContextEvolve: Multi-Agent Context Compression for Systems Code Optimization

Large language models are transforming systems research by automating the discovery of performance-critical algorithms for computer systems. Despite plausible codes generated by LLMs, producing solutions that meet the stringent correctness and performance requirements of systems demands iterative optimization. Test-time reinforcement learning offers high search efficiency but requires parameter updates infeasible under API-only access, while existing training-free evolutionary methods suffer from inefficient context utilization and undirected search. We introduce ContextEvolve, a multi-agent framework that achieves RL-level search efficiency under strict parameter-blind constraints by decomposing optimization context into three orthogonal dimensions: a Summarizer Agent condenses semantic state via code-to-language abstraction, a Navigator Agent distills optimization direction from trajectory analysis, and a Sampler Agent curates experience distribution through prioritized exemplar retrieval. This orchestration forms a functional isomorphism with RL-mapping to state representation, policy gradient, and experience replay-enabling principled optimization in a textual latent space. On the ADRS benchmark, ContextEvolve outperforms state-of-the-art baselines by 33.3% while reducing token consumption by 29.0%. Codes for our work are released at https://anonymous.4open.science/r/ContextEvolve-ACC

  • 3 authors
·
Feb 1

Goal Images Are Control Targets: Spatially-Grounded Goal-Image Synthesis for Robotic Manipulation

Goal-conditioned manipulation policies are steered by a goal image, a picture of the desired post-manipulation scene synthesized from the current observation and a language instruction. The prevailing assumption is that better image-editing quality yields better goals, so goal generators are built and compared using general image-editing metrics. We show this assumption is false. Across two independent goal-conditioned policies on CALVIN, the image editors that top aggregate editing-quality leaderboards (Gemini 3 Pro Image and GPT Image 1.5) produce worse control targets than our proposed far smaller finetuned open models, and the gap widens sharply for the multi-step (long-horizon) tasks robots actually face. A per-dimension analysis explains why. Downstream policy success is governed almost entirely by manipulation adherence (selecting the right object and the right final state; Spearman ρapprox 0.9 with success), while photorealism and aesthetic fidelity, precisely where large proprietary editors excel, are uncorrelated with success (ρapprox 0). This dissociation holds on both CALVIN and the real-world-aligned SIMPLER-Bridge benchmark. We then present SGE-Goal, a spatially-grounded decomposed editing framework that predicts initial and final 2D edit-region masks before goal-image synthesis. SGE-Goal turns open base models (FLUX.1 Kontext, FLUX.2 klein) into the strongest goal generators we evaluate on CALVIN, and second only to Gemini 3 Pro Image on SIMPLER-Bridge. Base models fine-tuned with SGE-Goal also hold up under chaining far better than the best proprietary editor, sustaining roughly seven times the success rate at the longest (five-step) chains. We release code, datasets, checkpoints, and a human-aligned diagnostic evaluator. Our results argue that goal generators must be selected by downstream utility, not by editing-quality leaderboards.

  • 4 authors
·
Oct 16

Beyond Majority Voting: Towards Fine-grained and More Reliable Reward Signal for Test-Time Reinforcement Learning

Test-time reinforcement learning mitigates the reliance on annotated data by using majority voting results as pseudo-labels, emerging as a complementary direction to reinforcement learning with verifiable rewards (RLVR) for improving reasoning ability of large language models (LLMs). However, this voting strategy often induces confirmation bias and suffers from sparse rewards, limiting the overall performance. In this work, we propose subgroup-specific step-wise confidence-weighted pseudo-label estimation (SCOPE), a framework integrating model confidence and dynamic subgroup partitioning to address these issues. Specifically, SCOPE integrates the proposed step-wise confidence into pseudo label deduction, prioritizing high-quality reasoning paths over simple frequency count. Furthermore, it dynamically partitions the candidate outputs pool into independent subgroups by balancing reasoning quality against exploration diversity. By deriving local consensus via repeat sampling for each sub group, SCOPE provides diverse supervision targets to encourage broader exploration. We conduct experiments across various models and benchmarks, experimental results show that SCOPE consistently outperforms recent baselines. Notably, SCOPE achieving relative improvements of 13.1% on challenging AIME 2025 and 8.1% on AMC. The code is released at https://github.com/szu-tera/SCOPE.

  • 4 authors
·
Dec 17, 2025

Context-Aware RL for Agentic and Multimodal LLMs

Large language models (LLMs) often fail when answering requires identifying a small but decisive piece of evidence within a long or complex context, such as a single line in a tool trace or a subtle detail in an image. We propose ContextRL, a context-aware reinforcement learning (RL) method that improves long-horizon reasoning and multimodal performance through an indirect auxiliary objective. Instead of supervising only the final answer, ContextRL presents the model with a query, an answer, and two highly similar contexts, and rewards it for selecting the context that supports the query--answer pair, thereby encouraging fine-grained grounding. We construct contrastive context data in two domains: for coding agents, trajectories serve as contexts, yielding 1k pairs built via condition filtering; for multimodal reasoning, images serve as contexts, yielding 7K pairs built via generative editing and similarity search. ContextRL achieves average gains of +2.2% over standard GRPO on 5 long-horizon benchmarks, and +1.8% across 12 diverse visual question answering benchmarks. To disentangle the effect of the proposed objective from that of additional data, we compare against data-augmentation baselines that repurpose the same contrastive contexts as standard query--context--answer examples. These baselines provide little to no improvement, showing that the gains arise from the proposed context-selection objective rather than from the contrastive data alone.

Diffusion Models as Optimizers for Efficient Planning in Offline RL

Diffusion models have shown strong competitiveness in offline reinforcement learning tasks by formulating decision-making as sequential generation. However, the practicality of these methods is limited due to the lengthy inference processes they require. In this paper, we address this problem by decomposing the sampling process of diffusion models into two decoupled subprocesses: 1) generating a feasible trajectory, which is a time-consuming process, and 2) optimizing the trajectory. With this decomposition approach, we are able to partially separate efficiency and quality factors, enabling us to simultaneously gain efficiency advantages and ensure quality assurance. We propose the Trajectory Diffuser, which utilizes a faster autoregressive model to handle the generation of feasible trajectories while retaining the trajectory optimization process of diffusion models. This allows us to achieve more efficient planning without sacrificing capability. To evaluate the effectiveness and efficiency of the Trajectory Diffuser, we conduct experiments on the D4RL benchmarks. The results demonstrate that our method achieves it 3-it 10 times faster inference speed compared to previous sequence modeling methods, while also outperforming them in terms of overall performance. https://github.com/RenMing-Huang/TrajectoryDiffuser Keywords: Reinforcement Learning and Efficient Planning and Diffusion Model

  • 7 authors
·
Jul 22, 2024

Statistical Rejection Sampling Improves Preference Optimization

Improving the alignment of language models with human preferences remains an active research challenge. Previous approaches have primarily utilized Reinforcement Learning from Human Feedback (RLHF) via online RL methods such as Proximal Policy Optimization (PPO). Recently, offline methods such as Sequence Likelihood Calibration (SLiC) and Direct Preference Optimization (DPO) have emerged as attractive alternatives, offering improvements in stability and scalability while maintaining competitive performance. SLiC refines its loss function using sequence pairs sampled from a supervised fine-tuned (SFT) policy, while DPO directly optimizes language models based on preference data, foregoing the need for a separate reward model. However, the maximum likelihood estimator (MLE) of the target optimal policy requires labeled preference pairs sampled from that policy. DPO's lack of a reward model constrains its ability to sample preference pairs from the optimal policy, and SLiC is restricted to sampling preference pairs only from the SFT policy. To address these limitations, we introduce a novel approach called Statistical Rejection Sampling Optimization (RSO) that aims to source preference data from the target optimal policy using rejection sampling, enabling a more accurate estimation of the optimal policy. We also propose a unified framework that enhances the loss functions used in both SLiC and DPO from a preference modeling standpoint. Through extensive experiments across three diverse tasks, we demonstrate that RSO consistently outperforms both SLiC and DPO on evaluations from both Large Language Model (LLM) and human raters.

  • 7 authors
·
Sep 12, 2023

Bridging Risk Approximation Gaps in Model Predictive Task Sampling via In-Context Modeling

Reinforcement learning (RL) is essential for adaptive decision-making, e.g., robust Meta-RL and domain randomization (DR), and efficient post-training of large language models (LLMs), where tasks are commonly structured as Markov decision processes or prompts. A central bottleneck in all these settings is the cost of agent-environment interactions required for task selection and policy optimization. Model predictive task sampling (MPTS) has emerged as a promising approach to improve sample efficiency by querying informative tasks via a risk predictive model (RPM) trained on optimization history. However, existing RPMs suffer from two failure modes: (i) sparse optimization histories, which limit RPMs' generalization across the task space, and (ii) a one-step lag in risk approximation, which causes biased difficulty estimation as the policy evolves. This work formalizes these failure modes, derives lagged-risk decompositions that expose the resulting temporal bias, and recasts risk prediction as an in-context sequence modeling problem. The developed RPM integrates a one-step look-ahead mechanism with a temporal-weighted sliding window to mitigate data non-stationarity and scarcity, without requiring additional rollouts. Empirically, our approach yields more reliable difficulty estimates and consistent performance gains across robust Meta-RL, DR, and prompt curriculum RL post-training of LLMs.

  • 8 authors
·
Oct 9

Metis-SPECS: Decoupling Multimodal Learning via Self-distilled Preference-based Cold Start

Reinforcement learning (RL) with verifiable rewards has recently catalyzed a wave of "MLLM-r1" approaches that bring RL to vision language models. Most representative paradigms begin with a cold start, typically employing supervised fine-tuning (SFT), to initialize the policy before RL. However, SFT-based cold start adopts the reasoning paradigm intertwined with task solution and output format, which may induce instruction-style overfitting, weakens out-of-distribution generalization, and ultimately affects downstream RL. We revisit the cold start along two views, its training method and data construction, and introduce the Generalization Factor (GF) coefficient to quantify the generalization capability under different methods. Our empirical study finds that preference-based training methods (e.g. DPO) generalizes better than SFT-based methods in cold start. Motivated by this, we propose SPECS-a Self-distilled, Preference-based Cold Start framework that decouples multimodal learning: (1) generates introspective preference data pairs via self-distillation, avoiding reliance on larger teachers or manual annotation; (2) performs preference-based training to learn, focusing on shallow, transferable surface-form criteria (format, structure, style) rather than memorizing content; and (3) hands off to RL with verifiable rewards for deep reasoning results. Experimental results across multiple multimodal benchmarks show that our decoupling learning framework yields consistent performance gains over strong baselines, improving MEGA-Bench by 4.1% and MathVista by 12.2%. Additional experiments indicate that SPECS contributes to reducing in-distribution "stuckness," improving exploration, stabilizing training, and raising the performance ceiling.

  • 7 authors
·
Oct 28, 2025

REX-RAG: Reasoning Exploration with Policy Correction in Retrieval-Augmented Generation

Reinforcement learning (RL) is emerging as a powerful paradigm for enabling large language models (LLMs) to perform complex reasoning tasks. Recent advances indicate that integrating RL with retrieval-augmented generation (RAG) allows LLMs to dynamically incorporate external knowledge, leading to more informed and robust decision making. However, we identify a critical challenge during policy-driven trajectory sampling: LLMs are frequently trapped in unproductive reasoning paths, which we refer to as "dead ends", committing to overconfident yet incorrect conclusions. This severely hampers exploration and undermines effective policy optimization. To address this challenge, we propose REX-RAG (Reasoning Exploration with Policy Correction in Retrieval-Augmented Generation), a novel framework that explores alternative reasoning paths while maintaining rigorous policy learning through principled distributional corrections. Our approach introduces two key innovations: (1) Mixed Sampling Strategy, which combines a novel probe sampling method with exploratory prompts to escape dead ends; and (2) Policy Correction Mechanism, which employs importance sampling to correct distribution shifts induced by mixed sampling, thereby mitigating gradient estimation bias. We evaluate it on seven question-answering benchmarks, and the experimental results show that REX-RAG achieves average performance gains of 5.1% on Qwen2.5-3B and 3.6% on Qwen2.5-7B over strong baselines, demonstrating competitive results across multiple datasets. The code is publicly available at https://github.com/MiliLab/REX-RAG.

  • 8 authors
·
Aug 11, 2025

ICAL: Continual Learning of Multimodal Agents by Transforming Trajectories into Actionable Insights

Large-scale generative language and vision-language models (LLMs and VLMs) excel in few-shot in-context learning for decision making and instruction following. However, they require high-quality exemplar demonstrations to be included in their context window. In this work, we ask: Can LLMs and VLMs generate their own prompt examples from generic, sub-optimal demonstrations? We propose In-Context Abstraction Learning (ICAL), a method that builds a memory of multimodal experience insights from sub-optimal demonstrations and human feedback. Given a noisy demonstration in a new domain, VLMs abstract the trajectory into a general program by fixing inefficient actions and annotating cognitive abstractions: task relationships, object state changes, temporal subgoals, and task construals. These abstractions are refined and adapted interactively through human feedback while the agent attempts to execute the trajectory in a similar environment. The resulting abstractions, when used as exemplars in the prompt, significantly improve decision-making in retrieval-augmented LLM and VLM agents. Our ICAL agent surpasses the state-of-the-art in dialogue-based instruction following in TEACh, multimodal web agents in VisualWebArena, and action anticipation in Ego4D. In TEACh, we achieve a 12.6% improvement in goal-condition success. In VisualWebArena, our task success rate improves over the SOTA from 14.3% to 22.7%. In Ego4D action forecasting, we improve over few-shot GPT-4V and remain competitive with supervised models. We show finetuning our retrieval-augmented in-context agent yields additional improvements. Our approach significantly reduces reliance on expert-crafted examples and consistently outperforms in-context learning from action plans that lack such insights.

  • 6 authors
·
Jun 20, 2024 2

AgentSwing: Adaptive Parallel Context Management Routing for Long-Horizon Web Agents

As large language models (LLMs) evolve into autonomous agents for long-horizon information-seeking, managing finite context capacity has become a critical bottleneck. Existing context management methods typically commit to a single fixed strategy throughout the entire trajectory. Such static designs may work well in some states, but they cannot adapt as the usefulness and reliability of the accumulated context evolve during long-horizon search. To formalize this challenge, we introduce a probabilistic framework that characterizes long-horizon success through two complementary dimensions: search efficiency and terminal precision. Building on this perspective, we propose AgentSwing, a state-aware adaptive parallel context management routing framework. At each trigger point, AgentSwing expands multiple context-managed branches in parallel and uses lookahead routing to select the most promising continuation. Experiments across diverse benchmarks and agent backbones show that AgentSwing consistently outperforms strong static context management methods, often matching or exceeding their performance with up to 3times fewer interaction turns while also improving the ultimate performance ceiling of long-horizon web agents. Beyond the empirical gains, the proposed probabilistic framework provides a principled lens for analyzing and designing future context management strategies for long-horizon agents.

Alibaba-NLP Alibaba-NLP
·
Mar 28 2

Explaining and Breaking the Safety-Helpfulness Ceiling via Preference Dimensional Expansion

In the realm of multi-objective alignment for large language models, balancing disparate human preferences often manifests as a zero-sum conflict. Specifically, the intrinsic tension between competing goals dictates that aggressively optimizing for one metric (e.g., helpfulness) frequently incurs a substantial penalty on another (e.g., harmlessness). While prior work mainly focuses on data selection, parameter merging, or algorithmic balancing during training, these approaches merely force compromises between divergent preferences along a fixed Pareto frontier, failing to fundamentally resolve the inherent trade-off. In this work, we approach this problem from a novel perspective of multi-dimensional rewards. By scaling up the model's rollouts and analyzing the outputs across different reward dimensions, we arrive at a critical conclusion: the conflict among multiple objectives stems from the fact that the prompt itself inherently restricts the achievable multi-dimensional rewards. Based on this core observation, we propose MORA: Multi-Objective Reward Assimilation. Specifically, MORA isolates single-reward prompts through pre-sampling and expands their reward diversity by rewriting the original questions to incorporate multi-dimensional intents. Extensive experiments demonstrate that: (1) in sequential alignment, MORA achieves single-preference improvements ranging from 5% to 12.4%, with exceptional gains in harmlessness, after multiple-preference alignment across helpful, harmless, and truthful dimensions. (2) In simultaneous alignment, MORA achieves an average overall reward improvement of 4.6%. Our codes are available at https://github.com/Shiying-Huang/MORA-MPA.

  • 9 authors
·
May 12

Rethinking Multi-Condition DiTs: Eliminating Redundant Attention via Position-Alignment and Keyword-Scoping

While modern text-to-image models excel at prompt-based generation, they often lack the fine-grained control necessary for specific user requirements like spatial layouts or subject appearances. Multi-condition control addresses this, yet its integration into Diffusion Transformers (DiTs) is bottlenecked by the conventional ``concatenate-and-attend'' strategy, which suffers from quadratic computational and memory overhead as the number of conditions scales. Our analysis reveals that much of this cross-modal interaction is spatially or semantically redundant. To this end, we propose Position-aligned and Keyword-scoped Attention (PKA), a highly efficient framework designed to eliminate these redundancies. Specifically, Position-Aligned Attention (PAA) linearizes spatial control by enforcing localized patch alignment, while Keyword-Scoped Attention (KSA) prunes irrelevant subject-driven interactions via semantic-aware masking. To facilitate efficient learning, we further introduce a Conditional Sensitivity-Aware Sampling (CSAS) strategy that reweights the training objective towards critical denoising phases, drastically accelerating convergence and enhancing conditional fidelity. Empirically, PKA delivers a 10.0times inference speedup and a 5.1times VRAM saving, providing a scalable and resource-friendly solution for high-fidelity multi-conditioned generation.

  • 5 authors
·
Feb 6

UP: Unbounded Positive Asymmetric Optimization for Breaking the Exploration-Stability Dilemma

Reinforcement learning (RL) has become the standard paradigm for enhancing the complex reasoning capabilities of large language models (LLMs). To achieve sample efficiency, modern RL frameworks rely on importance sampling (IS). However, these algorithms suffer from an exploration-stability dilemma. Pure IS often leads to catastrophic training instability, while standard clipping mechanisms used to mitigate this instability strictly constrain the policy update budget. By formalizing the concept of Probability Capacity (Cap), we reveal that conservative clipping structurally stifles exploration by prematurely truncating the update budget for correct but low-confidence reasoning paths. To break free from these constraints, we propose Unbounded Positive Asymmetric Optimization (UP), a universal and plug-and-play objective. UP theoretically restructures the optimization process by anchoring the policy to its current state via the stop-gradient operator. This asymmetric design unleashes unclipped, stable gradients for positive advantages to maximize exploration, while maintaining standard clipping safeguards for negative advantages to prevent training instability. Furthermore, our formulation readily extends across different optimization granularities, including token-level (GRPO, DAPO) and sequence-level (GSPO) frameworks. Extensive experiments demonstrate that UP enhances exploration capacity and achieves superior reasoning accuracy across diverse RL algorithms (DAPO, GSPO, and GRPO), model architectures (Dense, MoE, and vision-language), and training modalities (language and multimodal), validating UP as a truly universal plug-and-play enhancement for RL-based training.

ARNOLD: A Benchmark for Language-Grounded Task Learning With Continuous States in Realistic 3D Scenes

Understanding the continuous states of objects is essential for task learning and planning in the real world. However, most existing task learning benchmarks assume discrete(e.g., binary) object goal states, which poses challenges for the learning of complex tasks and transferring learned policy from simulated environments to the real world. Furthermore, state discretization limits a robot's ability to follow human instructions based on the grounding of actions and states. To tackle these challenges, we present ARNOLD, a benchmark that evaluates language-grounded task learning with continuous states in realistic 3D scenes. ARNOLD is comprised of 8 language-conditioned tasks that involve understanding object states and learning policies for continuous goals. To promote language-instructed learning, we provide expert demonstrations with template-generated language descriptions. We assess task performance by utilizing the latest language-conditioned policy learning models. Our results indicate that current models for language-conditioned manipulations continue to experience significant challenges in novel goal-state generalizations, scene generalizations, and object generalizations. These findings highlight the need to develop new algorithms that address this gap and underscore the potential for further research in this area. See our project page at: https://arnold-benchmark.github.io

  • 12 authors
·
Apr 9, 2023

MOAE: Multi-Objective Agent Evolution with Pareto-Preserving Search

As LLM-based agents continue to advance, their evaluation has become increasingly multifaceted: a capable agent must not only achieve high task completion accuracy but also perform well in interaction quality, safety, and efficiency, raising a central question: can these objectives be optimized simultaneously? Existing methods have considered multiple objectives, but many collapse heterogeneous measurements into a fixed scalar score. Such scalarization depends on metric normalization and preference weights and may discard candidates that represent useful deployment trade-offs. We introduce Multi-Objective Agent Evolution (MOAE), which organizes iterative in-context refinement as a Pareto-preserving evolutionary search over complete agent rollouts. Given a limited rollout budget, MOAE maintains an empirical archive of non-dominated candidates, uses objective-specific diagnostics to guide offspring generation, and applies constraint-aware selection only at deployment. This separates candidate preservation during search from the preference used to return a final solution. The procedure requires no parameter updates and allows each objective to be replaced by any measurable property, which we instantiate as task performance, trajectory quality, and safety. Experiments on TravelPlanner and AgentDojo show that MOAE consistently improves task performance and trajectory quality while maintaining strong safety under matched rollout budgets. Search-behavior analysis further shows that Pareto preservation expands the attainable objective region and increases the frequency of joint improvement. These results demonstrate the potential of Pareto-preserving in-context evolution for optimizing multiple agent properties without committing to a fixed scalarization during search.

  • 4 authors
·
Sep 4

Act Wisely: Cultivating Meta-Cognitive Tool Use in Agentic Multimodal Models

The advent of agentic multimodal models has empowered systems to actively interact with external environments. However, current agents suffer from a profound meta-cognitive deficit: they struggle to arbitrate between leveraging internal knowledge and querying external utilities. Consequently, they frequently fall prey to blind tool invocation, resorting to reflexive tool execution even when queries are resolvable from the raw visual context. This pathological behavior precipitates severe latency bottlenecks and injects extraneous noise that derails sound reasoning. Existing reinforcement learning protocols attempt to mitigate this via a scalarized reward that penalizes tool usage. Yet, this coupled formulation creates an irreconcilable optimization dilemma: an aggressive penalty suppresses essential tool use, whereas a mild penalty is entirely subsumed by the variance of the accuracy reward during advantage normalization, rendering it impotent against tool overuse. To transcend this bottleneck, we propose HDPO, a framework that reframes tool efficiency from a competing scalar objective to a strictly conditional one. By eschewing reward scalarization, HDPO maintains two orthogonal optimization channels: an accuracy channel that maximizes task correctness, and an efficiency channel that enforces execution economy exclusively within accurate trajectories via conditional advantage estimation. This decoupled architecture naturally induces a cognitive curriculum-compelling the agent to first master task resolution before refining its self-reliance. Extensive evaluations demonstrate that our resulting model, Metis, reduces tool invocations by orders of magnitude while simultaneously elevating reasoning accuracy.

Accio-Lab Accio
·
Apr 8 2