Dataset Viewer
Auto-converted to Parquet Duplicate
text
stringlengths
17
17
mobjaverse/017441
mobjaverse/001962
mobjaverse/018607
mobjaverse/002525
mobjaverse/003234
mobjaverse/003994
mobjaverse/018392
mobjaverse/018904
mobjaverse/017422
mobjaverse/011031
mobjaverse/005676
mobjaverse/000252
mobjaverse/000034
mobjaverse/008283
mobjaverse/018169
mobjaverse/003111
mobjaverse/007577
mobjaverse/010346
mobjaverse/010278
mobjaverse/015338
mobjaverse/017847
mobjaverse/005466
mobjaverse/015833
mobjaverse/010265
mobjaverse/001175
mobjaverse/017399
mobjaverse/017341
mobjaverse/003496
mobjaverse/008655
mobjaverse/010606
mobjaverse/006020
mobjaverse/003790
mobjaverse/000669
mobjaverse/006334
mobjaverse/003467
mobjaverse/000267
mobjaverse/017435
mobjaverse/008598
mobjaverse/002672
mobjaverse/005269
mobjaverse/011958
mobjaverse/009495
mobjaverse/014494
mobjaverse/006773
mobjaverse/000113
mobjaverse/010517
mobjaverse/008980
mobjaverse/005088
mobjaverse/016665
mobjaverse/002754
mobjaverse/006893
mobjaverse/001066
mobjaverse/006115
mobjaverse/012369
mobjaverse/012230
mobjaverse/016314
mobjaverse/008478
mobjaverse/012966
mobjaverse/006424
mobjaverse/010422
mobjaverse/007774
mobjaverse/007377
mobjaverse/001561
mobjaverse/017831
mobjaverse/016746
mobjaverse/004284
mobjaverse/010064
mobjaverse/018609
mobjaverse/012627
mobjaverse/004517
mobjaverse/017850
mobjaverse/003428
mobjaverse/016275
mobjaverse/011659
mobjaverse/013638
mobjaverse/014834
mobjaverse/013418
mobjaverse/008973
mobjaverse/000638
mobjaverse/004590
mobjaverse/003969
mobjaverse/017554
mobjaverse/004070
mobjaverse/001209
mobjaverse/018739
mobjaverse/002060
mobjaverse/008894
mobjaverse/016830
mobjaverse/009501
mobjaverse/014421
mobjaverse/000169
mobjaverse/011233
mobjaverse/003196
mobjaverse/006434
mobjaverse/005703
mobjaverse/017953
mobjaverse/007408
mobjaverse/017311
mobjaverse/018251
mobjaverse/014432
End of preview. Expand in Data Studio

YAML Metadata Warning:empty or missing yaml metadata in repo card

Check out the documentation for more information.

Mobjaverse: A Large-Scale Rigged 3D Model Dataset with Skeletal Animations

Mobjaverse is a curated dataset derived from Objaverse-XL, specifically designed for research on skeletal animation understanding, motion generation, and articulated 3D shape analysis. It is curated in the paper TopoCap and Mobjaverse contains ~19k rigged 3D models spanning ~5k distinct skeletal topologies and ~2M motion frames, making it one of the largest publicly available datasets of its kind.


Dataset Overview

Property Value
Total Models 18,914
Skeletal Topologies 5,006 distinct rig structures
Total Motion Frames 2,010,447
Data Format NumPy .npz archives
Source Curated from Objaverse-XL

Data Structure

Each model is stored under mobjaverse/{model_id}/raw_data.npz and contains:

Mesh Data

Field Shape Description
vertices (N, 3) Merged mesh vertices in edit/rest pose
faces (F, 3) Triangular face indices
mesh_names (P,) Names of individual mesh parts

Skeletal Data

Field Shape Description
joint_names (J,) Names of skeletal joints
parents (J,) Parent joint indices (-1 for root)
matrix_local (J, 4, 4) Local rest-pose transform of each joint (Blender convention)
matrix_basis (T, J, 4, 4) Per-frame joint animation transforms ($T$ frames, $J$ joints)

Skinning & Appearance

Field Shape Description
skin (N, J) Linear blend skinning (LBS) weights
uvs (U, 2) UV texture coordinates
texture (H, W, 3) Diffuse texture map (512Γ—512 typical)
texture_slot (U,) Texture slot assignment per UV coordinate

(see render.py example to understand the order of uvs and texture)


Dataset Splits

Split files are organized by category under datalist/train/ and datalist/validate/, with each .txt file containing one model path per line.


Getting Started

Installation

# Requires Python==3.11
pip install -r requirements.txt

Dependencies:

  • numpy==2.2.6 β€” Numerical computation
  • bpy==4.2 β€” Blender Python API for rig/animation processing
  • trimesh β€” 3D mesh loading and manipulation
  • pyrender β€” Off-screen rendering
  • imageio[ffmpeg] β€” Video/animation export

Loading a Model

import numpy as np
from src.rig_package.info.asset import Asset

# Load raw data
data = np.load("mobjaverse/{model_id}/raw_data.npz", allow_pickle=True)
asset = Asset(**data)

# Access mesh vertices
print(asset.vertices.shape)       # (N, 3)
# Access skeletal joints
print(asset.joint_names)          # ['Hips', 'Spine', ...]
# Access animation frames
print(asset.matrix_basis.shape)   # (T, J, 4, 4)

Rendering Animations

See render.py.


Exporting to glTF/GLB

See export.py.


Directory Structure

Mobjaverse/
β”œβ”€β”€ README.md                     # This file
β”œβ”€β”€ requirements.txt              # Python dependencies
β”œβ”€β”€ render.py                     # Animation rendering script
β”œβ”€β”€ export.py                     # glTF/GLB export script
β”œβ”€β”€ datalist/
β”‚   β”œβ”€β”€ train/                    # Training split (8 files, one per category)
β”‚   β”‚   β”œβ”€β”€ biped_128.txt
β”‚   β”‚   β”œβ”€β”€ quadruped_128.txt
β”‚   β”‚   β”œβ”€β”€ aquatic_128.txt
β”‚   β”‚   β”œβ”€β”€ avian_128.txt
β”‚   β”‚   β”œβ”€β”€ hexapod_128.txt
β”‚   β”‚   β”œβ”€β”€ octopod_128.txt
β”‚   β”‚   β”œβ”€β”€ serpentine_128.txt
β”‚   β”‚   └── others_128.txt
β”‚   └── validate/                 # Validation split (16 files, seen/unseen Γ— 8 categories)
β”‚       β”œβ”€β”€ {category}_seen_128.txt
β”‚       └── {category}_unseen_128.txt
β”œβ”€β”€ mobjaverse/                   # Model data (18,914 directories)
β”‚   β”œβ”€β”€ 000001/
β”‚   β”‚   └── raw_data.npz
β”‚   β”œβ”€β”€ 000002/
β”‚   β”‚   └── raw_data.npz
β”‚   └── ...
└── src/                          # Core library
    └── ...


Citation

If you use Mobjaverse in your research, please cite our paper:

@article{pu2026topocap,
  title     = {TopoCap: Learning Topology-Agnostic Motion Priors for Monocular Video-to-Animation},
  author    = {Pu, Cheng-feng and Zhang, Jia-peng and Guo, Meng-hao and Cao, Yan-Pei and Hu, Shi-Min},
  journal   = {ACM Transactions on Graphics (TOG)},
  volume    = {45},
  number    = {4},
  year      = {2026},
  doi       = {10.1145/3799902.3811159},
  isbn      = {979-8-4007-2554-8/2026/07},
  booktitle = {Special Interest Group on Computer Graphics and Interactive Techniques Conference Conference Papers (SIGGRAPH Conference Papers '26)},
  address   = {Los Angeles, CA, USA},
  month     = jul,
}

This dataset is also built upon Objaverse-XL. Please cite the original dataset as well:

@inproceedings{objaverse-xl,
  title     = {Objaverse-XL: A Universe of 10M+ 3D Objects},
  author    = {Deitke, Matt and Liu, Ruoshi and Wallingford, Matthew and Ngo, Huong and Michel, Oscar and Kusupati, Aditya and Fan, Alan and Laforte, Christian and Voleti, Vikram and Gadre, Samir Yitzhak and others},
  booktitle = {Advances in Neural Information Processing Systems},
  year      = {2023}
}

License

This dataset follows the same licensing terms as Objaverse-XL (ODC-By v1.0 license). Please refer to the original dataset for detailed license information.


Acknowledgments

Mobjaverse is built upon the Objaverse-XL dataset by Allen Institute for AI (AI2). We thank the original authors for making their work publicly available.

Downloads last month
7

Paper for duckduckplz/Mobjaverse