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import threading
from typing import Dict, Tuple
import glfw
from loguru import logger
import mujoco
import numpy as np
import pygame
import scipy.spatial.transform
from termcolor import colored
from unitree_sdk2py.core.channel import ChannelPublisher, ChannelSubscriber
from unitree_sdk2py.idl.default import (
unitree_go_msg_dds__WirelessController_,
unitree_hg_msg_dds__HandCmd_ as HandCmd_default,
unitree_hg_msg_dds__HandState_ as HandState_default,
)
from unitree_sdk2py.idl.unitree_go.msg.dds_ import WirelessController_
from unitree_sdk2py.idl.unitree_hg.msg.dds_ import HandCmd_, HandState_
class UnitreeSdk2Bridge:
"""
Bridge between Unitree SDK2 and the MuJoCo simulation.
Handles sending and receiving DDS messages for body and hand control.
"""
def __init__(self, config):
# Note that we do not give the mjdata and mjmodel to the UnitreeSdk2Bridge.
# It is unsafe and would be unflexible if we use a hand-plugged robot model
robot_type = config["ROBOT_TYPE"]
if "g1" in robot_type or "h1-2" in robot_type:
from unitree_sdk2py.idl.default import (
unitree_hg_msg_dds__IMUState_ as IMUState_default,
unitree_hg_msg_dds__LowCmd_,
unitree_hg_msg_dds__LowState_ as LowState_default,
)
from unitree_sdk2py.idl.unitree_hg.msg.dds_ import IMUState_, LowCmd_, LowState_
self.low_cmd = unitree_hg_msg_dds__LowCmd_()
elif "h1" == robot_type or "go2" == robot_type:
from unitree_sdk2py.idl.default import (
unitree_go_msg_dds__LowCmd_,
unitree_go_msg_dds__LowState_ as LowState_default,
unitree_hg_msg_dds__IMUState_ as IMUState_default,
)
from unitree_sdk2py.idl.unitree_go.msg.dds_ import IMUState_, LowCmd_, LowState_
self.low_cmd = unitree_go_msg_dds__LowCmd_()
else:
raise ValueError(f"Invalid robot type '{robot_type}'. Expected 'g1', 'h1', or 'go2'.")
self.num_body_motor = config["NUM_MOTORS"]
self.num_hand_motor = config.get("NUM_HAND_MOTORS", 0)
self.use_sensor = config["USE_SENSOR"]
self.have_imu_ = False
self.have_frame_sensor_ = False
# Unitree sdk2 message
self.low_state = LowState_default()
self.low_state_puber = ChannelPublisher("rt/lowstate", LowState_)
self.low_state_puber.Init()
self.torso_imu_state = IMUState_default()
self.torso_imu_puber = ChannelPublisher("rt/secondary_imu", IMUState_)
self.torso_imu_puber.Init()
self.left_hand_state = HandState_default()
self.left_hand_state_puber = ChannelPublisher("rt/dex3/left/state", HandState_)
self.left_hand_state_puber.Init()
self.right_hand_state = HandState_default()
self.right_hand_state_puber = ChannelPublisher("rt/dex3/right/state", HandState_)
self.right_hand_state_puber.Init()
self.low_cmd_suber = ChannelSubscriber("rt/lowcmd", LowCmd_)
self.low_cmd_suber.Init(self.LowCmdHandler, 1)
self.left_hand_cmd = HandCmd_default()
self.left_hand_cmd_suber = ChannelSubscriber("rt/dex3/left/cmd", HandCmd_)
self.left_hand_cmd_suber.Init(self.LeftHandCmdHandler, 1)
self.right_hand_cmd = HandCmd_default()
self.right_hand_cmd_suber = ChannelSubscriber("rt/dex3/right/cmd", HandCmd_)
self.right_hand_cmd_suber.Init(self.RightHandCmdHandler, 1)
self.low_cmd_lock = threading.Lock()
self.left_hand_cmd_lock = threading.Lock()
self.right_hand_cmd_lock = threading.Lock()
self.wireless_controller = unitree_go_msg_dds__WirelessController_()
self.wireless_controller_puber = ChannelPublisher(
"rt/wirelesscontroller", WirelessController_
)
self.wireless_controller_puber.Init()
# joystick
self.key_map = {
"R1": 0,
"L1": 1,
"start": 2,
"select": 3,
"R2": 4,
"L2": 5,
"F1": 6,
"F2": 7,
"A": 8,
"B": 9,
"X": 10,
"Y": 11,
"up": 12,
"right": 13,
"down": 14,
"left": 15,
}
self.joystick = None
# Store config for initialization
self.config = config
self.reset()
def reset(self):
with self.low_cmd_lock:
self.low_cmd_received = False
self.new_low_cmd = False
with self.left_hand_cmd_lock:
self.left_hand_cmd_received = False
self.new_left_hand_cmd = False
with self.right_hand_cmd_lock:
self.right_hand_cmd_received = False
self.new_right_hand_cmd = False
def LowCmdHandler(self, msg):
with self.low_cmd_lock:
self.low_cmd = msg
self.low_cmd_received = True
self.new_low_cmd = True
def LeftHandCmdHandler(self, msg):
with self.left_hand_cmd_lock:
self.left_hand_cmd = msg
self.left_hand_cmd_received = True
self.new_left_hand_cmd = True
def RightHandCmdHandler(self, msg):
with self.right_hand_cmd_lock:
self.right_hand_cmd = msg
self.right_hand_cmd_received = True
self.new_right_hand_cmd = True
def cmd_received(self):
with self.low_cmd_lock:
low_cmd_received = self.low_cmd_received
with self.left_hand_cmd_lock:
left_hand_cmd_received = self.left_hand_cmd_received
with self.right_hand_cmd_lock:
right_hand_cmd_received = self.right_hand_cmd_received
return low_cmd_received or left_hand_cmd_received or right_hand_cmd_received
def PublishLowState(self, obs: Dict[str, any]):
# publish body state
if self.use_sensor:
raise NotImplementedError("Sensor data is not implemented yet.")
else:
for i in range(self.num_body_motor):
self.low_state.motor_state[i].q = obs["body_q"][i]
self.low_state.motor_state[i].dq = obs["body_dq"][i]
self.low_state.motor_state[i].ddq = obs["body_ddq"][i]
self.low_state.motor_state[i].tau_est = obs["body_tau_est"][i]
if self.use_sensor and self.have_frame_sensor_:
raise NotImplementedError("Frame sensor data is not implemented yet.")
else:
# Get data from ground truth
# quaternion: w, x, y, z
self.low_state.imu_state.quaternion[:] = obs["floating_base_pose"][3:7]
# angular velocity
self.low_state.imu_state.gyroscope[:] = obs["floating_base_vel"][3:6]
# linear acceleration
self.low_state.imu_state.accelerometer[:] = obs["floating_base_acc"][:3]
self.torso_imu_state.quaternion[:] = obs["secondary_imu_quat"]
self.torso_imu_state.gyroscope[:] = obs["secondary_imu_vel"][3:6]
# acceleration: x, y, z (only available when frame sensor is enabled)
if self.have_frame_sensor_:
raise NotImplementedError("Frame sensor data is not implemented yet.")
self.low_state.tick = int(obs["time"] * 1e3)
# Copy wireless controller data into lowstate for controllers that read from rt/lowstate
if self.joystick is not None:
import struct
# Pack wireless controller data in the format expected by unitree_g1.py RemoteController.set()
# bytes 0-1: padding, bytes 2-3: keys, bytes 4-7: lx, bytes 8-11: rx,
# bytes 12-15: ry, bytes 16-19: padding, bytes 20-23: ly
keys = int(self.wireless_controller.keys)
lx = float(self.wireless_controller.lx)
ly = float(self.wireless_controller.ly)
rx = float(self.wireless_controller.rx)
ry = float(self.wireless_controller.ry)
wireless_data = struct.pack('<HHfffff', 0, keys, lx, rx, ry, 0.0, ly)
# Copy bytes into the existing wireless_remote array
for i, b in enumerate(wireless_data):
if i < len(self.low_state.wireless_remote):
self.low_state.wireless_remote[i] = b
self.low_state_puber.Write(self.low_state)
self.torso_imu_puber.Write(self.torso_imu_state)
# publish hand state
for i in range(self.num_hand_motor):
self.left_hand_state.motor_state[i].q = obs["left_hand_q"][i]
self.left_hand_state.motor_state[i].dq = obs["left_hand_dq"][i]
self.left_hand_state_puber.Write(self.left_hand_state)
for i in range(self.num_hand_motor):
self.right_hand_state.motor_state[i].q = obs["right_hand_q"][i]
self.right_hand_state.motor_state[i].dq = obs["right_hand_dq"][i]
self.right_hand_state_puber.Write(self.right_hand_state)
def GetAction(self) -> Tuple[np.ndarray, bool, bool]:
with self.low_cmd_lock:
body_q = [self.low_cmd.motor_cmd[i].q for i in range(self.num_body_motor)]
with self.left_hand_cmd_lock:
left_hand_q = [self.left_hand_cmd.motor_cmd[i].q for i in range(self.num_hand_motor)]
with self.right_hand_cmd_lock:
right_hand_q = [self.right_hand_cmd.motor_cmd[i].q for i in range(self.num_hand_motor)]
with self.low_cmd_lock and self.left_hand_cmd_lock and self.right_hand_cmd_lock:
is_new_action = self.new_low_cmd and self.new_left_hand_cmd and self.new_right_hand_cmd
if is_new_action:
self.new_low_cmd = False
self.new_left_hand_cmd = False
self.new_right_hand_cmd = False
return (
np.concatenate([body_q[:-7], left_hand_q, body_q[-7:], right_hand_q]),
self.cmd_received(),
is_new_action,
)
def PublishWirelessController(self):
if self.joystick is not None:
pygame.event.get()
key_state = [0] * 16
key_state[self.key_map["R1"]] = self.joystick.get_button(self.button_id["RB"])
key_state[self.key_map["L1"]] = self.joystick.get_button(self.button_id["LB"])
key_state[self.key_map["start"]] = self.joystick.get_button(self.button_id["START"])
key_state[self.key_map["select"]] = self.joystick.get_button(self.button_id["SELECT"])
key_state[self.key_map["R2"]] = self.joystick.get_axis(self.axis_id["RT"]) > 0
key_state[self.key_map["L2"]] = self.joystick.get_axis(self.axis_id["LT"]) > 0
key_state[self.key_map["F1"]] = 0
key_state[self.key_map["F2"]] = 0
key_state[self.key_map["A"]] = self.joystick.get_button(self.button_id["A"])
key_state[self.key_map["B"]] = self.joystick.get_button(self.button_id["B"])
key_state[self.key_map["X"]] = self.joystick.get_button(self.button_id["X"])
key_state[self.key_map["Y"]] = self.joystick.get_button(self.button_id["Y"])
key_state[self.key_map["up"]] = self.joystick.get_hat(0)[1] > 0
key_state[self.key_map["right"]] = self.joystick.get_hat(0)[0] > 0
key_state[self.key_map["down"]] = self.joystick.get_hat(0)[1] < 0
key_state[self.key_map["left"]] = self.joystick.get_hat(0)[0] < 0
key_value = 0
for i in range(16):
key_value += key_state[i] << i
self.wireless_controller.keys = key_value
self.wireless_controller.lx = self.joystick.get_axis(self.axis_id["LX"])
self.wireless_controller.ly = -self.joystick.get_axis(self.axis_id["LY"])
self.wireless_controller.rx = self.joystick.get_axis(self.axis_id["RX"])
self.wireless_controller.ry = -self.joystick.get_axis(self.axis_id["RY"])
# Debug: print joystick values
lx, ly, rx, ry = self.wireless_controller.lx, self.wireless_controller.ly, self.wireless_controller.rx, self.wireless_controller.ry
self.wireless_controller_puber.Write(self.wireless_controller)
def SetupJoystick(self, device_id=0, js_type="xbox"):
pygame.init()
pygame.joystick.init()
joystick_count = pygame.joystick.get_count()
if joystick_count == 0:
print("No gamepad detected — running without joystick.")
self.joystick = None
return
if device_id >= joystick_count:
print(f"Joystick device_id={device_id} out of range ({joystick_count} found) — using device 0.")
device_id = 0
self.joystick = pygame.joystick.Joystick(device_id)
self.joystick.init()
print(f"Joystick connected: {self.joystick.get_name()}")
if js_type == "xbox":
if sys.platform.startswith("linux"):
self.axis_id = {
"LX": 0, # Left stick axis x
"LY": 1, # Left stick axis y
"RX": 3, # Right stick axis x
"RY": 4, # Right stick axis y
"LT": 2, # Left trigger
"RT": 5, # Right trigger
"DX": 6, # Directional pad x
"DY": 7, # Directional pad y
}
self.button_id = {
"X": 2,
"Y": 3,
"B": 1,
"A": 0,
"LB": 4,
"RB": 5,
"SELECT": 6,
"START": 7,
"XBOX": 8,
"LSB": 9,
"RSB": 10,
}
elif sys.platform == "darwin":
self.axis_id = {
"LX": 0, # Left stick axis x
"LY": 1, # Left stick axis y
"RX": 2, # Right stick axis x
"RY": 3, # Right stick axis y
"LT": 4, # Left trigger
"RT": 5, # Right trigger
}
self.button_id = {
"X": 2,
"Y": 3,
"B": 1,
"A": 0,
"LB": 9,
"RB": 10,
"SELECT": 4,
"START": 6,
"XBOX": 5,
"LSB": 7,
"RSB": 8,
"DYU": 11,
"DYD": 12,
"DXL": 13,
"DXR": 14,
}
else:
print("Unsupported OS. ")
elif js_type == "switch":
# Yuanhang: may differ for different OS, need to be checked
self.axis_id = {
"LX": 0, # Left stick axis x
"LY": 1, # Left stick axis y
"RX": 2, # Right stick axis x
"RY": 3, # Right stick axis y
"LT": 5, # Left trigger
"RT": 4, # Right trigger
"DX": 6, # Directional pad x
"DY": 7, # Directional pad y
}
self.button_id = {
"X": 3,
"Y": 4,
"B": 1,
"A": 0,
"LB": 6,
"RB": 7,
"SELECT": 10,
"START": 11,
}
else:
print("Unsupported gamepad. ")
def PrintSceneInformation(self):
print(" ")
logger.info(colored("<<------------- Link ------------->>", "green"))
for i in range(self.mj_model.nbody):
name = mujoco.mj_id2name(self.mj_model, mujoco._enums.mjtObj.mjOBJ_BODY, i)
if name:
logger.info(f"link_index: {i}, name: {name}")
print(" ")
logger.info(colored("<<------------- Joint ------------->>", "green"))
for i in range(self.mj_model.njnt):
name = mujoco.mj_id2name(self.mj_model, mujoco._enums.mjtObj.mjOBJ_JOINT, i)
if name:
logger.info(f"joint_index: {i}, name: {name}")
print(" ")
logger.info(colored("<<------------- Actuator ------------->>", "green"))
for i in range(self.mj_model.nu):
name = mujoco.mj_id2name(self.mj_model, mujoco._enums.mjtObj.mjOBJ_ACTUATOR, i)
if name:
logger.info(f"actuator_index: {i}, name: {name}")
print(" ")
logger.info(colored("<<------------- Sensor ------------->>", "green"))
index = 0
for i in range(self.mj_model.nsensor):
name = mujoco.mj_id2name(self.mj_model, mujoco._enums.mjtObj.mjOBJ_SENSOR, i)
if name:
logger.info(
f"sensor_index: {index}, name: {name}, dim: {self.mj_model.sensor_dim[i]}"
)
index = index + self.mj_model.sensor_dim[i]
print(" ")
class ElasticBand:
"""
ref: https://github.com/unitreerobotics/unitree_mujoco
"""
def __init__(self):
self.kp_pos = 10000
self.kd_pos = 1000
self.kp_ang = 1000
self.kd_ang = 10
self.point = np.array([0, 0, 1])
self.length = 0
self.enable = True
def Advance(self, pose):
"""
Args:
pose: 13D array containing:
- pose[0:3]: position in world frame
- pose[3:7]: quaternion [w,x,y,z] in world frame
- pose[7:10]: linear velocity in world frame
- pose[10:13]: angular velocity in world frame
Returns:
np.ndarray: 6D vector [fx, fy, fz, tx, ty, tz]
"""
pos = pose[0:3]
quat = pose[3:7]
lin_vel = pose[7:10]
ang_vel = pose[10:13]
δx = self.point - pos
f = self.kp_pos * (δx + np.array([0, 0, self.length])) + self.kd_pos * (0 - lin_vel)
# --- Orientation PD control for torque ---
quat = np.array([quat[1], quat[2], quat[3], quat[0]]) # reorder to [x,y,z,w] for scipy
rot = scipy.spatial.transform.Rotation.from_quat(quat)
rotvec = rot.as_rotvec() # axis-angle error
torque = -self.kp_ang * rotvec - self.kd_ang * ang_vel
return np.concatenate([f, torque])
def MujuocoKeyCallback(self, key):
if key == glfw.KEY_7:
self.length -= 0.1
if key == glfw.KEY_8:
self.length += 0.1
if key == glfw.KEY_9:
self.enable = not self.enable
def handle_keyboard_button(self, key):
if key == "9":
self.enable = not self.enable
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